View Full Version : Technical difference between Wireplay and Barrysworld? A long rant :/
--------------Erm. Hold on. Barrysworld give you full net access, AND Q2 gaming, i.e. they're a full ISP, excluding mail services.
WP. Gives ok connects and no Net access. Why? Is it so hard to implement? I'm not ranting about how bad the lag is on Q2 servers, how players drop out, how you can't support X2 properly even though you've got their modems, how you can't support v.90/KFlex yet, and I know I'm asking a lot here. Give full net access. If BW can do it, why can't you? You're funded by BT for Chrissake. £3Billion a year don't hurt 'em, do they?
Please. If you look at the board of the huge "unofficial Q2 gaming community", ( www.gibbed.com/wpq2sentral/main.htm (http://www.gibbed.com/wpq2sentral/main.htm) ), you'll see more than enough posts about how bad WP is.
I've tried BW myself today. What can I say... WOW. Went on WP, got a 700ms ping (that's a 49kbps connection) and lagged out. Boo.
Maybe it's Half Life/Unreal/SiN with their awful network codes jamming up space on the GamesWorld channel? Maybe it's cos there's so little people on WP who actually care, and most importantly, PLAY on Wireplay themselves (bar Drilla who's got ISDN - bet he doesn't get any lag probs.)
Just yesterday, though, I've seen one HH user lag out, big time. This sais everything.
And maybe, JUST maybe...
BT is forcing all of us to use HomeHighway. Hell no, I'd get a better deal with Cable&Wireless, plus they have lower fone rates and they can connect you even if you're outside the God-knows-where-did-they-get-it-from 4km barrier.
Um... need I say more? This is business, and if you don't satisfy your customers...you'll be broke in no time. Barryworls gives you so MUCH more.. for SO much less...
I hate to say this, but WP is going down. I would HATE leaving WP, but the recent events are jus asking me to do it. Ck (and most of the HooDs) has already left, so what's holding me? Love. Love for WP. And hope. And that hope's not gonna last for long... oh no...
Soz for the long and boring rant. I hope someone will read it. Eventually.
PP.
Sweetie Pie
17-01-1999, 23:37
There's not much point asking them to sort the problem out. I am a relative newbie (joined in August) and pings were fairly good though I heard saying they aren't as good as they used to be. People have been complaining about the ping for ages and it just gets worse. The only reason people stay is the community "feel" which you don't get on the net.
It seems either one of two situations has arisen. WP have completely forgotten why they were set up and almost no one seems to care (except Hawkboss but then one man can't sort all the problems out)
Or everything they're doing is going wrong.
Or (its a third but i cant be bothered to go and correct it http://www.wireplay.co.uk/ubb/smile.gif They are not giving it enough priority. They are trying to games of the Internet, cant they sort out the lag problems first? There's no point in giving the club captains more authority and not allowing certain nick names (u know what i mean) if there is no one to play them cos everyone's gone to the net cos the pings are crap http://www.wireplay.co.uk/ubb/frown.gif
Sweetie Pie
Hawkboss
18-01-1999, 16:24
Eh?
Wireplay is a dedicated gaming network. We provide our own fast protocol and servers so you dont need a game specific server to play 100 odd games. We also provide Quake and IP servers because you good people want them.
We know you want to browse the net as well which is why we joined up with BTInternet. You get a full ISP service plus free Wireplay, which seems good to us. For games you still dial direct into Wireplay as we cannot guarantee performance off the net.
I monitor lag all the time and cannot see what more I can do about this. Our measures show things have got no worse, slightly better infact. Our service is the same as any other direct dial IP service, except that we dont get just anyone coming in off the net.
If you have specific lag problems then lets talk and see if we can find out why.
Everyone wants lower lag but we have reached about as good as it gets on Wireplay with analogue modems. I am frustrated like everyone else about the failure of v.90 to provide a common standard we can rely on. ISDN is the start of an answer but is not at all easy to set up. Maybe moving to a standard dialler for everything will be the fix we are looking for (because at least modems are delivered capable of ordinary Internet access but not rapidplay).
And please be sure everyone in Wireplay cares about your comments, its just this is one we keep on dealing with but never coming to a resolution for.
I for one would really like to understand how Wireplay (direct dial up through a modem which we specified for low lag, using Microsoft IP stack to a Quake server on a massively oversized pipe) is different to BarrysWorld (direct dial up through a modem using Microsoft IP stack to a Quake server).
We respect Barrys but our guys are not that much worse Quake administrators than theirs and the rest is the same, so why must we constantly be whacked for lag?
As yo can probably tell, I am getting very frustrated about all this. Please, please, lets try to fix this. I do believe Wireplay can be a better place for gaming. Nothing will stay the same and I believe there is a real need for a supported organised gaming service if online games is ever to take off.
Help us to fix it and lets not frighten everyone off with stories about lag, unless of course we have tried and failed to fix the problem. I will bring this up at the main Wireplay meeting this month and see whether we can justify a lag attack in support of this.
------------------
Hawkboss (from Wireplay)
erm PP,
if I've just read you're post right, then this rant is all about Wireplay not giving access to the net ? As hawkboss says, they do via BT Internet, if you don't like BT Internet you are welcome to chose another ISP, but you'll have to pay for WP as well. Simple, you have a choice make it. As for technical differences, you say you ain't ranting about technical differences, major differences between WP and BW are :
1) BW does not, (last time I looked) support X2, they had the benefit of learning from WP that most quake players had kflex modems, hence they got kflex kit. WP had no idea who had what and so went for X2, maybe a mistake with hindsight, but probably the best bet at the time.
2) Barrysworld dont provide half as many games themselves as wireplay do. Sure you can get to them all via the net, but how many do they actually run their own servers for ? Wireplay run a far larger selection of games and hence have to spread their tech support guys over a far larger number of games and hence potential problems.
As for WP being "funded" by BT, I remember ages ago on the first quakeboard, a message that WP was a subsidiary of BT, but a company in it's own right, therefore, for them to receive large chunks of cash from BT would get all sorts of government far trading legislation dropping on them from a great height. So unfortunately, I suspect that the £3 billion ain't going to come WP's way.
As for no-one from WP playing on the games, they do, I've frequently seen a whole load of ppl from WPF quake clan on the servers, either clan or ffa, maybe they don't play q2 as much because they prefer quake ?
Was on BW meself yesterday, can't remember what my ping was, but u_remove city is all I can say. I'll be giving BW more of my time in the near future, so I'll be able to have a better idea of comparisons from a quake players point of view between the two services in a month or two, but, I don't think however good BW is that I'll leave WP, simply cos it's nicer on WP http://www.wireplay.co.uk/ubb/smile.gif
As for HH, I ain't going to get it any time soon, I don' see the need.
Damm, why is it that I get so bloody annoyed with ppl having a go at WP ? They're doing the best they can, bearing in mind that they have to make sure that any software they send out will work equally well for a very large number of games. Go to BW and ask them to support things other than First Person Shooters and see what sort of a response you get before jumping up an down on WP's case please.
right that's it for now. I hope no-one takes offence at anything I've written above, but it's too long to re-read and correct. None of it is meant as personal attacks or abuse, it's just what I think about the topic of this thread.
tigs
OK then will give a positive answer to Hawkboss.. You will be pleased to know that i am completely happy ith my ping in Half Life.. But, hehe, here it comes...
Why is my HL ping better than my Q2 ping..
errr... am i not using the same equipment..
hmmm, ok Mulder, sort it out... it's an
X Files scenario if ever i've seen one
Regards
Digriz
------------------
Join MI and become a citizen, Would you like to
know more?
erm dig m8,
the answer to your question should be obvious.
ok I use network code when it should, I suspect, be communications code.
I would guess that the network code within the games is different, and, in H/L it's better optimised for speed than in q2. I get better pnigs in quake than H/L, and better pings in H/L than q2. Now as quake is the oldest game of the three, it kinda blows the theory that games designers are optimising their network code as the games get better, right out of the water.
From what I can see, the designers want too sell a product and so the single player game is really good, smooth etc, then, multiplayer is bolted on as an after thought, less time is spent on the distributed network part of the code (ie phone users countrywide), and this is where the multiplayer falls over. LAN wise it might be great, but when you're talking about a WAN then cable length and quality come into play, (also things like repeaters, exchanges etc). So after quake, the designers amy ahvve improved the LAN network code, but this fails under the stresses of a WAN, resulting in a higher ping.
The above is probably complete bollox, but then, it's only a guess as to what might be causng the problem.
tigs
Uprising
18-01-1999, 18:19
Cheers Tiger for all the support. I don't want to sound wet but I agree with most of what he has said, so far as us receiving tons of money from BT it ain't true. Also, the ping issue is to do with very expensive kit which we bought, and then were told that V.90 would work only for it not to. Now we've got kit worth thousands that isn't doing what we wanted. These are big issues that we are dealing with and we use the service and trawl these boards regualarly so it simply isn't true that we aren't taking any notice. I wholly sympathise with you and hope to see substantial changes soon.
Hi again,
okay, update on relative pings on BW and WP. These reading were taken on and empty server, as you these are the only type of reading where all variables should be the same.
Location WP BW
Time 8-8.30pm 8-8.30
Connected at 46k 46k
Game Quake (CTF) Quake (CTF)
Ping lowest 96ms 115ms
Usual 105ms 115ms
U_remove freq v. rare (5-10 secs every 3/4 games) quite often (15-20secs 3/4 times each game)
I think that says it all.People can draw their own conclusions.
From my experience WP gives a better kflex service than BW, others may ahve had different experiences.
Anyone from WP who wants to use the above as evidence in meeting or whatever that the kflex beta is worth expanding can do, I wish I'd done it earlier is all I can say. The reason as far as I can see that BW users get a lower ping is that they have kflex kit and hence users connect at 46k rather than 31.2k, from the above, I reckon WP give a better service than BW. But both are worth using, depends on what you want.
Hopefully, this'll be my last post on this subject, and hopefully, others will see this and realise that whining without giving real numbers under (as far as possible) standard conditions is actually totally pointless. If you've got a complaint, put numbers to what's wrong, don't just say "it was ****" etc. Helpdesk and tech support can always do more if they have as much specific real information as you can give them, generalities are no help whatsoever, "it's crap" is all encompassing and no use whatsoever.
cyall around.
tigs
[This message has been edited by tiger (edited 19-01-99).]
Hawkboss
19-01-1999, 19:24
Big thanks. Yes the numbers help a lot and also the positive approach. We still have problems with individuals who are not getting the ping they orta, help gratefully received on this (there have been lots of useful postings but I feel we need an all-out push on how to fix up your PC good!)
And for anyone who is getting bad pings, please dont think we are being complacent, just theres not a lot we can do our end to help. Theres loads of tips around on optimising your PC, Im gonna suggest that Wireplay invests some of the £3 we get each year (joke!) in collecting it all together into another and more visible FAQ.
------------------
Hawkboss (from Wireplay)
just for your information hawkboss
i had a hsp k56flex modem and the pings where around the 220-250 area even when nothing was going on
bought a rockwell k56 and pings went to 140-150 so hsp are no good for games ( my spec is p2 266 with a 128mb
also when i use barrysworld i get the modem jack pop up all the time which makes it difficult and annoying to play !! while on wp i very rarely get the modem jack appear
hope this helps
MENTALIST
19-01-1999, 19:51
Now that is a good idea.
Good One
19-01-1999, 20:02
Juat as a very large and sweeping generalisation, id like to say that most people on BW are probably more likely to be 'expert' users and will therefore have set up there modem or whatever else better for better pings, so overall there is less stress on the servers so even the mere mortals receive better perfrmance. the reasonm i say they are better is the way of connecting to games (i am told) is to type "connect ...........", and im sure this might confuse some people somewhere on wireplay as newbies are wuite common here is seems.
ps, this is my third lag post today!
One thing to point out that I have noticed from the Q1TF side of things is the increase of ISDN/HH users... these peeps log onto the server with their rate whacked way up to 10000 at times, sucking away the bandwidth like crazy. In a 20 player game with say 3 or 4 lps I have noticed my ping rising above the 400 - 500 mark! While in a 20 player game without lpbs I can get a nice steady 200 odd (not bad for 28800-33600 connect).
I think the problem here is the server bandwidth being sucked up badly. Is there any way that a rate limit can be set to cap peoples rate at say 4000 or so, giving good pings all round, and sharing the bandwidth equally? Along these bandwidth lines again, what sort of internal network are WP and BW running. If one is running base10, and the other base100 then in a game with a large number of lpbs you are going to notice higher pings due to the ISDN users http://www.wireplay.co.uk/ubb/frown.gif
And yes I do know what I;m talking about (sort of http://www.wireplay.co.uk/ubb/smile.gif ). I think Gadget could back me up on a lot of this is he was around and nosing thru here. We had a 18-20 player LAN before christmas, running on some muchos nice kit. About 4 or 5 of us were on Base 100 on the main switch, with everyone else running off a 16 port base10 hub. have to say that when the spamming started in ernest our ping times started to go a smidge high - at one point the poor B10 ppl clocking about 80 or so - ON A LAN! This sucks of serious bandwidth trouble... and if we are getting it on a duplexed 10mbit connect on a lan, imagine the problems that can occur on a 33.6kbit connect. Hence the u_remove, timeouts and lag occurances.
Ummmmm what else? http://www.wireplay.co.uk/ubb/smile.gif
Oh yeah WP are doing a good job, thay've just made a few bad calls in the past - X2 being an example http://www.wireplay.co.uk/ubb/frown.gif This is the reason I'm still on a 33.6 modem.
Dunno what else I was gonna type cos I just had to take a helpdesk call and lost my concentration http://www.wireplay.co.uk/ubb/smile.gif
OK I'll leave this huge post for your perusal.
[This message has been edited by Wolfe (edited 20-01-99).]
i remember my first wpcwl game on A9...
think there were 8 lpbs and 4 modemers.
er, i had a ping over 200. not bad for being one of the isdners...
things about past and present and wireplay and things:
I'm a modem loving rate 4000 kind of lpb...but sometimes when you're bored and its late you **** around with rates and things.
now, when i do rate 7000, i start timing, mass packet loss, funny network signs if i get happy with the nail gun, that kind of thing. this is in q1, with cl_maxfps 0 (when playing around, normally i have it on 50).
this never used to happen say, er, about a month and beyond ago. could go around at rate 10000 if i wanted.
nout has changed at my end, either. spec wise, that is.
for just an hour or something, you should try just one server per machine for q1...and just get loads of peeps on with the "its going to help you" thing, i'm sure they'll ablige, and see what happens to the pings. might not be very practical but it would give some answers.
keep up the giht. fight.
Stupid question i know but how come i get better pings on net with my Asus PCI TA than i do on WP (by an awful lot really) but a culumbus TA gives better pings than me on WP but worse than me on net?!!
Yes i have studied this with a few peeps with either TA and it's still the same.
ScuD
heh,
another one of my wild stab in the dark posts, which ties in quite neatly with the one I made above with regard to netwok/communications software.
Same reason really, it might be that the drivers (ie software) used by the various cards (chipsets ? board configurations? ) have degrees of compatibility, I would imagine they all conform to a set standard, but, as with most things where a standard is involved, some companies will do the bare minimum to meet the standard, others will put a lot more into meeting the standard and going beyond it. So the closer the drivers are to each other the better the connect maybe ? It's one area that could be investigated further, could also be the various ways the cards/connection methods have been setup at either end of the pc-(net/WP) connection. It could be a lot of things, these are only a few possible suggestions.
tigs
grassman
21-01-1999, 02:52
Sorry to contradict ya Tigs but I agree that WP pings for Q1 suck. And yes I know I'm probably generalising but if ya pay as much to BT as I have you'd be a little short on patience too..
I've used a Pace56k modem & a Diva 2.0 ISDN TA on WP. On joining WP about a year ago I got 140-ish pings. 8 months later this was up to 200+. I'd tried every patch, setting, config possible. I'd check my line with BT & logged my ping probs probs with WP. At that time I was also getting 120+ pings on Barrysworld, Pipex & Nildram. Even when I moved to ISDN about 2 months ago WP pings still proved to be comparatively poor. 45 on the Net 70 on WP. I must have re-installed my PC from scratch 4/5 times just trying to get a decent ping.
On WP I've also noticed that the connection for some modemers goes down the toilet when they get into close combat with ISDNers. I say this having experienced this as a modemer and also seeing the affect on modemers when I've been ISDN. This does not happen on the Net.
There may well be compatibility issues either at the client or at the server side but for premium rates you'd expect a premium service.
And yes - before you say it - I've thought about leaving WP altogether..
grassman
21-01-1999, 03:08
BTW Tigs when WP announced they were supporting X2 I'm sure many cringed cos Flex had been the standard for UK Quakers for a considerable time.. I don't think that it was a matter that BW learned from WP that X2 sucked.
This is not a go at anyone in particular.. I'm just venting my frustrations.. again.. I'm sure that I wrote the same kinda stuff and heard the same kinda reassurances from WP that this was being investigated 12 months ago.
think they've got x2 because (from what i remember...therefore i'm probably wrong) they've got usr modems.
USR/3com might have thought "ooh, there's a ncie opportunity to get our name stamped somewhere - oh and we get can x2 playing with quake". perhaps.
its odd stuff.
HAWKBOSS - try the new updated CTFv1.5 Q2 server - that'll show you what lag is. I don't care what monitoring software/hardware you use - play on the server more often. Heck if you want some figues I'd be happy to donate some of my time to play a controlled game on a certain server whilst your men in white coats monitor the a.rse off it.
What has started annying me recently (and a lot of other ppl) is this great rush on getting new games up and running whilst the old ones are still broken. Is it because you have lost the battle with BW for ping and now just compete by saying 'but we have 150 type of games etc etc'. Not good enough - you know what your most popular games are (Q2 and Q1 in case you don't) - invest in more hardware for these and keep the core of your business happy. Your supposed to diversify from a strong base - not because you can't be bothered to fix the 'base'.
Eviiil One
21-01-1999, 19:57
i agree with the kitty.
its no good justifying yourselves by saying youve got 109.31425 games.
no-one plays half of them.
its just like saying wieplay signed its 50,000th player: most people have more than one registered name......there are at least 6 on my computer, so you guys really need to remember just whjat it is your'e trying to do.
wireplay used to be a cutting edge games platform, but now its at the bottom of the pile. pings have gone down the drain etc etc. what has happend to compuservce is happening to wireplay. they are dying.
this wireplay is a dead wireplay, to quote the words of a certain tabloid.
Hi
Just thought I would clarify a few misconceptions:
a) BarrysWorld did not learn from Wireplay's "mistake" of supporting X2. We have always used Cisco equipment from the outset and they have never supported X2 so we could never support X2. They also stated a while ago and we mirrored that on our website that X2 support would never happen.
b) We have big fat pipes to all our servers as well. Each server is connected to a switch port over ethernet at 100mb FD. Shared bandwidth is a deathwish in the gaming market.
c) Forgotten what else I was gonna write http://www.wireplay.co.uk/ubb/smile.gif oh yes, that was it, I talk regularly with Amok about issues we both suffer from time to time and exchange ideas/shortfalls that I have experienced so that he may pass it on to the tech people at Wireplay.
d) Myself and TedTheDog have the greatest respect for Wireplay and look up to them, they are the market leaders (with a budget) and it is nice to be compared to Wireplay.
Speak to you all later
DBs
BarrysWorld
Hawkboss
22-01-1999, 14:22
I just want to echo what DBs said.
We have respect for our friends on BarrysWorld and share information where it helps. They chose a different technical solution, which gives them a different set of problems!
Truth is that online gaming is too specialist for us to hate each other over. When it's mainstream then we will compete hard, and I expect others will do also. But we in Wireplay have always worked very hard with everyone else building this new (and I think important) new entertainment medium. We have had great help from many others in the business and hope we have helped them back.
So thanks for this highly enjoyable thread, but can we move onto something more productive now?
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Hawkboss (from Wireplay)
More productive heh?
Birds and the bees sounds like fun!
DBs
BarrysWorld
ps. Hawkboss, got any job openings? Getting a little bored at my real job.
--------DBs or Ted! Gimme me webpage!! pleeeeease http://www.wireplay.co.uk/ubb/smile.gif
Applied ages ago, still no response... :/
www.barrysworld.com/pork http://www.wireplay.co.uk/ubb/biggrin.gif
PP
Is it me or do people know that you can get free ISP ie X-Stream and Freeserve.
So 1st of all most people on wireplay pay £10 a month and to encourage them to use bt internet they ahve to pay £1.75 more.
Also someone told me that Btinternt is normal call rate +1p as well.
Is this true...
I like Wireplay for 2 main reasons.
a)The community is really good on Rapid play and Gamesworld.I play q2 aoe and red alert and all the captains and club players make wireplay a great place to play.
b)The variety of games is pretty wide range.
But PING or connection speed is the be all and end all of playing.Sorry but bad ping =****e gameplay.And the trouble is that other game bassed servers support stuff that wireplay doesnt.
Anyway Lets hope things iron themsels out
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Lets Rock!!!!
Hawkboss
25-01-1999, 11:14
Ill just let it lie...
You can't let it lie...
I must let it lie...
AAArgh - you got me!
I just knew we would make this confusing
Theres two flavours of BTInternet and at least 4 of Wireplay
BTInternet you get on subscription, after which you connect at local call rate (less, if you use friends and family etc.) You pay each month but you get helpdesk at local call rates too and all the usual Internet stuff.
You can also get BTInternet pay-as-you-go, same as BTInternet but no subscription and 1p extra per minute on the local call rate. (this is the Click+ thing)
Wireplay is available pay-as-you-go and on subscription. Its also available for no extra charge on a BTInternet subscription. FInally we have our own version of Click, Wireplay Internet, for wireplayers who just want occasional Web access and are happy to pay 1p a minute extra rather than subscribe to BTInternet.
grassman
25-01-1999, 23:47
Hehe.. it is gettin a tad confusin ain't it http://www.wireplay.co.uk/ubb/smile.gif
OK So you're basically saying that non-BT Internet customers that ARE WP subscribers CANNOT connect to WP thru DUN. OK I got it. Finally http://www.wireplay.co.uk/ubb/smile.gif
I think that a lot of WP subscribers would still rather use the DUN than the client tho. Any chance of making this possible for NON-BT INTERNET CUSTOMERS ?..
Sorry to confuse the issue.. and the caps http://www.wireplay.co.uk/ubb/smile.gif
Mark - Grassy
Hawkboss
27-01-1999, 11:03
grassman
you will know I take great pains not to be offensive at all, so if this comes out wrong dont be upset. Im saying that anyone who wants to use Worlds via DUN, and is techically capable of sorting out whats necessary, will know what to do and what number to use. We have put a lot of effort into making Wireplay easy to use for everyone and will increase our efforts on this for the next one. Its an integrated package including the game launcher and community services etc. I can understand some people just want to get past all this and get on with the game, but surely you can understand that we dont want the complexity of supporting people who really need to know what they are doing if they want to launch games without using the software we have produced?
I have said it before, you can support each other on this and we have even given you a place for doing it. But dont be surprised if I'm a little hurt that you dont want to use our lovely software!
But Hawk, the real reason you have to force us subscribers to use the crap software is because your big BIG bosses tell you to. Legal issues and all, there's no other way i was told the last time i was at your labs.
if you *really* wanted to honestly make it easier, you know that DUN would be it for Quake players anyway. i'll always be baffled by what seems to be the boys at the top's naivety at a real gamer's requirements.
Yao
ps. BW still has a far better pings than WP. http://www.wireplay.co.uk/ubb/smile.gif
A couple of observations/points.
When I first started on Wireplay, the
only game was EF2000, which had teething
problems. With a lot of effort it stabilised.
Some time later I connected to WP for
QUAKE ... wow !! pings of 50 - 120 (this is
on a 28.8 modem) instead of 300-600 on the
net.
I only got back into WP some months ago and
what a change, so many games .. so *many*
users.
Quake2 pings aren't that far off trad
internet Quake2 pings ... what gives ?
I have BW account as well and it basically
has also detiorated since it first started ..
*many* users now have BW accounts.
This does seem to all point to net traffic
levels having a considerable effect on
performance, and I'm on C&W
connecting to my ISP at 50000 bps (big clue!)
I think we've all got used to better pings
from 56k equipment/ISDN/HH/Cable (mainly US) and this has reduced the differential
between trad ISPs and WP, due to the 31,200
limit on WP.
Quake2/Half-Life/Unreal/?? ... they need more
bandwidth, however clever the net code
It seems to me ... it hinges unfortunately
on the net access .... we need 56k .. and
unfortunately for you Mr.V90 is being a right
pain in the arse ...
Of course I could be completely wrong
;-)
nice of DB to tell us what barrys has...
um, hawky, um, sorrry ,Hawkboss, can you tell us what you've got please?...beyond the quad ppros and dual 450s...
or infact, tell us what the 3 quakeworld servers are and you're network...I'm feeling kind of anally rententive today, you see...
cheers, and i wont be offended if you dont..but..i was just wondering.
pob
hehe a ping of 50 on a 28.8 modem, er..don't think so http://www.wireplay.co.uk/ubb/smile.gif
Hehe I think *so* ... there's was hardly anyone on WP at the time .. before WP went
ballistic with membership and game support.
Remember Ping .. is only measuring the time
it takes for a packet to bounce back from
a remote site .. with WP you are dialing
straight into the game network ... no of
these 11 router hops like you get on the
internet ...
I had sub 80 pings ... because I remember
my jaw dropping at the smoothness of the
game ... it was like single player ..
M8, if you had sub 80 ms pings then you had one seriously stripped down modem. The various features built in to a standard modem generate 60-ms latency alone (can't filter data until you have built up an amount of data to filter can you). Some modems do not have all the features and are therefor ace for gaming (crap for net access). The theoretical base limit for an anolog modem is around 73+ milliseconds (60ms for filtering + 13ms PSTN network latency, disregarding the modems at the server end and server delay, plus most modems generate more than 60ms latency - more like 80-90). That's why ISDN is much faster on Wireplay than analogue even though we don't have true ISDN connectivity - no filtering latencies inherant, the TA just shoves the data thru with very little latency.
WPS
Millennium
03-02-1999, 11:31
Like the *new* name http://www.wireplay.co.uk/ubb/smile.gif?
Anyway...How can we disable all these annoying features to lower the base ping then? Cos I get rather annoying results whenever I try and connect to WP Quake now.
Dunno. Buy a really really cheap modem maybe, that doesn't have them in. I got pretty good performance on WP from a cheap unbranded modem I had, but it was completely scabby on the net cos it didn't have the standard features. The requirements of general internet connectivity, and high-speed online gaming seem to be a bit incompatible. That ends my knowledge on the subject.
WPS
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