[AHL]Dragonne
09-05-2000, 07:53
HELP!!
Okay, firstly, here is the system that I am running. I have a PII 350, 128MB RAM, and a Creative Geforce DDR running on the latest drivers from reactorcritical (5.16).
When running Q3, I get 46 FPS running at 1024x768 with almost everything set on full.
However, when I run UT, I have serious frame rate problems. I tested it last night, using the Timedemo Statistics over a variety of maps, and these are the frame rates I got:
800x600 16 bit, with medium everything - Average 22 FPS
640x480 16 bit, with medium everything - Average 24 FPS
640x480 16 bit, with everything on low - Average 28 FPS
These performance figures are ridiculous. I know that I don't have the fastest processor out there, but the graphics card is sh1t hot, and I have plenty of RAM. The Q3 figures back me up on this one. I know that UT was not optimised for D3D, but I should be able to get it to run at a reasonable frame rate withut dropping it below 640x480!!!
So, does anyone have any ideas on how to sort this out? I am running the latest patch for UT as well, version 413.
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-Okay, just a little Pin*****, Ther'll be no more AAAAARGH, but you may feel a little sick
Okay, firstly, here is the system that I am running. I have a PII 350, 128MB RAM, and a Creative Geforce DDR running on the latest drivers from reactorcritical (5.16).
When running Q3, I get 46 FPS running at 1024x768 with almost everything set on full.
However, when I run UT, I have serious frame rate problems. I tested it last night, using the Timedemo Statistics over a variety of maps, and these are the frame rates I got:
800x600 16 bit, with medium everything - Average 22 FPS
640x480 16 bit, with medium everything - Average 24 FPS
640x480 16 bit, with everything on low - Average 28 FPS
These performance figures are ridiculous. I know that I don't have the fastest processor out there, but the graphics card is sh1t hot, and I have plenty of RAM. The Q3 figures back me up on this one. I know that UT was not optimised for D3D, but I should be able to get it to run at a reasonable frame rate withut dropping it below 640x480!!!
So, does anyone have any ideas on how to sort this out? I am running the latest patch for UT as well, version 413.
------------------
-Okay, just a little Pin*****, Ther'll be no more AAAAARGH, but you may feel a little sick