Good One
17-04-2000, 00:30
On sunday night, the JK community tried to test WP3. It seems to work ok for server based games, but peer to peer games on WP3 need a bit of sorting out. We tried for 1 1/2 hours to get a game, and we couldn't even load up. How are we supposed to test performance when we can't get iunto the game?
Here are a few of the problems encoutered:
New games don't show up unless you click on the games tab. If you are already waiting in another game when you do this, then when yu return you are classed as browsing. "Browsing" seemed to be a dead end - to get back to "challenge" status i had to withdraw my old callenge and make a new one.
What hope does the host have of selecting people when they dont show up as having challenged? Everytime someone enters/leaves/challenges/accepts, each person must click on the game description bit to refresh. There should be some automatic refresh whenever any player status changes.
When the host deletes his game, no one knows about it until they click on the game tab again, or until your computer notices that WP has crashed. Then you have to create a new account because you are already logged on, or "wireplay did not recieve user name and password", or "invalid server: 0" or could not connect.
Often when the host tries to start a gaame, the start button is blocked. What is the point in that?
When the host does manage to click start, WP3 leaves half the players behind, especially the host.
I know that WP3 is a beta and that it shouldn't be perfect, but shouldn't this mean there are bugs instead of fundamental flaws?
Here are a few of the problems encoutered:
New games don't show up unless you click on the games tab. If you are already waiting in another game when you do this, then when yu return you are classed as browsing. "Browsing" seemed to be a dead end - to get back to "challenge" status i had to withdraw my old callenge and make a new one.
What hope does the host have of selecting people when they dont show up as having challenged? Everytime someone enters/leaves/challenges/accepts, each person must click on the game description bit to refresh. There should be some automatic refresh whenever any player status changes.
When the host deletes his game, no one knows about it until they click on the game tab again, or until your computer notices that WP has crashed. Then you have to create a new account because you are already logged on, or "wireplay did not recieve user name and password", or "invalid server: 0" or could not connect.
Often when the host tries to start a gaame, the start button is blocked. What is the point in that?
When the host does manage to click start, WP3 leaves half the players behind, especially the host.
I know that WP3 is a beta and that it shouldn't be perfect, but shouldn't this mean there are bugs instead of fundamental flaws?