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Terron
21-01-1999, 19:33
...before it blows up? http://www.wireplay.co.uk/ubb/smile.gif

Wizzo
21-01-1999, 19:38
It's not the LAN that's the problem m8, except we'd need more hardware to go over the 300 mark, it's the venue size. We know it can hold 300 comfortably and when we get proper dimensions and a plan next week we'll then be able to pass that on to Wireplay and see if they want to up the limit.

Gadget
21-01-1999, 21:02
Each of our buildings at work has aboot 1500 PCs on a lan and it doesn't tend to blow up _too_ often http://www.wireplay.co.uk/ubb/wink.gif

boa 8 ball
21-01-1999, 21:09
well ask 2 borrow it 4 3 days they can all ****off and well have a 1500 people lan party how bout that ask your boss m8
[no sarcasem ment m8] http://www.wireplay.co.uk/ubb/smile.gif

8

I shall bring great vengance down on th'e


[This message has been edited by boa 8 ball (edited 21-01-99).]

lucifa
21-01-1999, 21:40
The actual limit for a single NT4 domain is 10000 units (workstations and/or servers).
Since we won't have a domain and will be part of a workgroup or several workgroups it won't matter since er...take too long to explain, but it won't http://www.wireplay.co.uk/ubb/smile.gif

Lucifa

Terron
22-01-1999, 01:48
Wow! Can you imagine that...10,000 rabid Quake players! All eating pizza, and roughly a third of them ****ed! http://www.wireplay.co.uk/ubb/smile.gif

That would be an amazing event...but where on EARTH would you be able to host such a thing?
Possible year 2000 LAN....?

Wizzo
22-01-1999, 02:46
Put it this way, if this one goes as well as it is looking we'll be looking to do even bigger ones. I for one would love to do a millenium event!

Wolfe
22-01-1999, 19:19
<BLOCKQUOTE><font size="1" face="Arial, Helvetica">quote:</font><HR>The actual limit for a single NT4 domain is 10000 units (workstations and/or servers).
Since we won't have a domain and will be part of a workgroup or several workgroups it won't matter since er...take too long to explain, but it won't <HR></BLOCKQUOTE>

Ummmmm unless you work for Plymouth NHS trust... we run our servers on NT and the ****wits who setup the servers have screwed things up somewhere, we only have about 1500 ip addresses to assign, after that we are screwed :/

Wizzo
22-01-1999, 21:49
That's the NHS for ya m8 :-)

Wolfe
23-01-1999, 00:03
Stupid Question then..... so I can show off to my boss and have an ego trip like http://www.wireplay.co.uk/ubb/wink.gif

AFAIK you can have 65000 odd ip addressess on a single network...

How then? http://www.wireplay.co.uk/ubb/smile.gif

Answers on a postcard please, cos I wanna show off at work and pretend I know everyhing hehe.

[This message has been edited by Wolfe (edited 22-01-99).]

Gadget
23-01-1999, 00:20
Its all about the class of ip address you use:

I'm assuming you're using one of the reserved address ranges:

For 192.168.x.x with a 255.255.0.0 subnet mask u get umm 65,000 odd

From 192.168.0.1 to errrr 192.168.254.254 (is that right?)

Wheras 10.x.x.x with a 255.0.0.0 mask gives you....err, 16 million odd?

From 10.0.0.1 to 10.254.254.254..possibly http://www.wireplay.co.uk/ubb/wink.gif

But then again my ip knowledge isn't the greatest, plus i'm a bit ****ed - so I might be lying http://www.wireplay.co.uk/ubb/smile.gif

Wizzo
23-01-1999, 01:45
Some people say I get *more* coherent the more ****ed I get :-)

Chasley
23-01-1999, 03:10
errr how many machines connected to the internet these days?
well you can get at least that many on a lan - be a damn sight better without all those pants modem things involved too.
like wizzo says though, the venue would need to be somewhere special . . .
oh and i think you can get as far as 192.168.255.254 and 10.255.255.254, but that might be the beer talking http://www.wireplay.co.uk/ubb/smile.gif

Wizzo
23-01-1999, 05:30
Right, just dug out my book on TCP/IP. I'm drunk as a skunk, having just returned from the night club but who gives a damn. As Gadget rightly says, it depends on the class of subnet you're running.

The subnet mask basically identifies which part of the IP address is the network address and which part is the computer address. For example, a subnet mask of 255.255.255.0 indicates that the first 3 numbers are the network address, and the last is the computer address. So for 192.168.0.1, 192.168.0 is the network address and 1 is the computer address.

Now for a breakdown of the different classes of subnets:

Class C - subnet 255.255.255.0
254 IP addresses available.

Class B - subnet 255.255.0.0
65,534 IP addresses available

Class A - subnet 255.0.0.0
16,777,214 IP addresses available


It's a whole lot more complicated than this m8, but those are the basics. We'll be running a fixed IP class B subnet at the LAN party, for those who are interested :-)

Wolfe
23-01-1999, 05:46
Cheers http://www.wireplay.co.uk/ubb/redface.gif)

Still confused as to why we run out of IP's at work at about 1500 odd........... and why the hell am I up this late http://www.wireplay.co.uk/ubb/smile.gif

Wizzo m8y, you wrote that while ****ed?!?!?

Christ wanna come work at our place? http://www.wireplay.co.uk/ubb/smile.gif Our systems and networks pl ain't that coherent when sober!

Terron
23-01-1999, 15:59
I officially reserve my IP at Insomnia '99 as:
192.168.1.21
Cos I like it http://www.wireplay.co.uk/ubb/smile.gif http://www.wireplay.co.uk/ubb/smile.gif http://www.wireplay.co.uk/ubb/smile.gif http://www.wireplay.co.uk/ubb/smile.gif

Seriously though, are the seperate groups of gamers gonna have different IP arrangements? Like:

Quake: 192.168.xxx.xxx
Quake2: 193.168.xxx.xxx
Other: 194.168.xxx.xxx

Would be a good idea...?

CrimsonHaze
23-01-1999, 16:17
Actually Wizo usually falls asleep when he's zotted.. hence the QWERTY tattoo on his forehead http://www.wireplay.co.uk/ubb/wink.gif

Wizzo
23-01-1999, 16:33
Shuttit Crim! :-)

As for IP allocations, if you change the numbers of the network address you then start needing routers... which isn't too good latency-wise. What you do change is the computer address.

We're going to be running a class B subnet, which is a mask of 255.255.0.0, meaning the first two numbers are the network address (probably 192.168) and the latter two are the computer address (anything from 1.1 to 254.254, so a lot of addresses). We'll be allocating IPs in terms of seating numbers again, to keep things nice and simple.


[This message has been edited by Wizzo (edited 23-01-99).]

Terron
24-01-1999, 00:22
Heh, at the QM LAN, we chose our own numbers in order of 'I like that number'. We ended up with 3 identical addresses http://www.wireplay.co.uk/ubb/smile.gif

Ta guys, this answers loadsa questions for me.