View Full Version : CL_FLUSH ENTITY PACKET!!!!!!!!!!!!!!!!!
i know many people have done posts on this. I'm wondering how it occurs. I think that i is 2 do with lack of flush of the graphics of the halflife quake 2 engine. What do u think? And how can it be fixed?
As far as I know it's a modem thing built in to counter lag. When your h/l connection gets swamped it seems to kick in and clear the jam. Any other suggestions?
BombBomb
20-12-2000, 12:24
Well, as it's "clearing the lag" it tends to drop you from the game and make it impossible to reconnect :(
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