DTD sIckNesS
11-02-2001, 00:08
yo f00's mesa needs some help :E
mehs only gone and gotten involved with a modding project for Project IGI, and I makin some models for the guns. Basically i don't have a clue how to begin, I thought i would try creating a U loft for all the curvy bits. i looked at the toaster tutorial (i usin 3d stuido max 2.5) and i gotten to the second sentence :D where it says "blah blah blah, rectangle given editable mesh, vertexes selected, and converted to bezier."
where would bezier be? :E
or can you think of a better way to do this, than NURBS modelling?
mehs only gone and gotten involved with a modding project for Project IGI, and I makin some models for the guns. Basically i don't have a clue how to begin, I thought i would try creating a U loft for all the curvy bits. i looked at the toaster tutorial (i usin 3d stuido max 2.5) and i gotten to the second sentence :D where it says "blah blah blah, rectangle given editable mesh, vertexes selected, and converted to bezier."
where would bezier be? :E
or can you think of a better way to do this, than NURBS modelling?