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DTD sIckNesS
11-02-2001, 00:08
yo f00's mesa needs some help :E

mehs only gone and gotten involved with a modding project for Project IGI, and I makin some models for the guns. Basically i don't have a clue how to begin, I thought i would try creating a U loft for all the curvy bits. i looked at the toaster tutorial (i usin 3d stuido max 2.5) and i gotten to the second sentence :D where it says "blah blah blah, rectangle given editable mesh, vertexes selected, and converted to bezier."

where would bezier be? :E

or can you think of a better way to do this, than NURBS modelling?

Brocken
11-02-2001, 00:45
you could always take an old model of a gun, and then mess about with it, and change it to however you want

DTD sIckNesS
11-02-2001, 02:37
i got a few problems wit that tho:

1. Plug-ins etc havent been released for IGI.
2. I can't use CS model's cos i'm makin models that aren't in CS.
3. I don't wanna use CS model's cos of copyright etc, and i wanna make original models, that are my own, for pride's sake most of all.