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trip
25-04-2001, 00:19
I guess they wont make a linux version of wireplay 3, so how do you lot browse the wireplay servers? Quake 3 in particular. Thx!

Skunk
25-04-2001, 00:25
We don't ;)

Everyone on this forum who plays on Wireplay does so on a windows machine. The vast majority of us are linux "newbies" who are getting involved with linux for the ffirst time and using this forum to share tips / discuss our new found operating system.

That said there is a master list available of all the Wireplay servers which you vcan use in any linux server browser that supports master lists:

wp84.wireplay.net

We intend to "open source" WireView (our earlier windows game server browser) in the near future. I don't know how easy a port to linux would be but it's written in C++ so I'd have thought it would be a possibility if someone was interested and talented enough to do it.

schmoely
25-04-2001, 00:38
It wouldn't be that hard a thing to do, but there are certain non-source-code-related issues we need to address before we consider opening up the source. Or that's what I'm lead to believe anyhoo.

A complete re-write would be the easiest thing, since the differences between the Win32 GUI and Linux GUI _libraries_ would cause problems in the current source. Or you could Wine WireView, but I've not tried that.

Also, the network code needs to be tidied up.

The simplest solution for the short-term would be to knock up a text-based WireView for linux users. This would require bu99er all effort and I'd be willing to write some of the stuff in my free time - girlfriend's permission pending.

Anyone interested?

J

PS - just one last thing while I think about it: there'd have to be a _little_ work done from the GP end to make sure WireView lives on/to make it work the way it currently does... Servers are pulled from a static text file, which is edited by hand, so when one of the gamesworld guys pulls a Quake 3 server and turns it into a CS server, the file has to be modified. There's a way around this - and that's to use one of the Wireplay 3 server components, which means that the file wouldn't have to exist...

...But I don't know if we'd be allowed to do that :)

[Edited by schmoel on 25-04-2001 at 12:44 AM]

trip
25-04-2001, 14:40
How did you learn to code schmoel? Im struggling here with Teach Yourself c++ in 21 days ( it had good reviews on amazon! ), and im on my own aswell cos I dont have one friend thats interested in computing. I understand the concepts, I just need to practice to memorize the sintax, and I dont have any project to work on!

So how did you get it? With a book on yer own? Courses?

schmoely
25-04-2001, 15:06
Hello mate,

I was brought up with computers - cousin was a programmer and he used to bring "toys" like the Vic20 over when I was a kid and my fascination grew from there...

http://forums.gameplay.com/showthread.php?threadid=233332

Follow that link to see how I learnt about programming. I STRONGLY believe that learning C++ to start with (or Java or anything else OO for that matter) is an unwise move. You want to learn one thing at a time, get yourself familiar with that one thing, and then learn something else which uses what you've just learnt.

I'm like most people on here - self taught. Didn't bother with uni and started contracting in the big city when I was 16 - with a bit of blaggin :)

One more thing - I wouldn't start your development life on Linux. People will disagree with me, but like I said: one thing at a time. Do some VB or whatever to start with and learn about variables etc...

Hope this helps,
J