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View Full Version : Revamping Counterstrike



Legion
30-01-2002, 14:24
Lets face it... Counterstrike needs a bit of a revamping.
Here are a few ideas of mine, that should do just the job:

1) Reintroduce the uber-1337 drivable vehicles, except THIS time, make sure that they're even more laggy, difficult to control, and get stuck in walls more often.
Also, make sure that only people with negative score can drive them...

2) Replace the pistol round with a knife & grenade round.

3) Return to the old school style of mapping:
Huge, bare, featureless walls.
Large expansive open areas, with nothing in them.
As many mirror-glitches as possible.

4) For the benefit of everyone who has been unable to get it, INTEGRATE it with the latest OGC, just so everyone can enjoy it.

5) Add the Egon from Halflife (just because it'd be funny).

IronFire
30-01-2002, 18:32
Or just add cs_dune to the map list, developed in conjuction with the CS team specificaly to be a good for driving etc. Well implemented vehciles and the map is huge, makes for a great change from the small /medium maps we are now used to, where are da big maps !

Also its very well coded so that it doesnt lag me at all on my modem even though its huge + it also plays well and has loads of atmosphere.

V.Good map recomended

Zaphod_42
30-01-2002, 19:18
Have you tried the sandcrawler on one of the starwars maps? Now that is hard to handle :mad: