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EZtigER
16-03-2003, 08:49
Unless I'm not looking hard enough?..lol Is there any chance of a 3 Wave CS WP server?

A FT server would be none to shabby either!.. :)

TVM :P

[COMIX]VaMpIrE
16-03-2003, 12:07
we went to a lot of tronbble to up a threewave server and noone used it i severly doubt i'll be doing that again

Foxy
16-03-2003, 17:34
Cry from the rooftops and they shall come :E

You have to go to the "trouble" to attract peeps though?

What mods are popular, is there an overabundunce of x type, is there any types that have an upturn in growth/popularity but very little servers presence at the moment, can WP offer something with certain "common types of servers" that makes you stand out from the crowd?

WP will have to work on its "uniqueness", especially when it comes to established gametypes and theres already a fair selection of servers already catering certain areas.

What could a WP 3W server offer that would be something attractive to the players, rather just been another server on a long list of choices?

EZtigER
16-03-2003, 19:28
...shame that about noone playing.. :(


...hear what your saying about games that already have an established community.. Very hard to drag people away from what they know.. (like a comfy pair of slippers! :P )

..as for WP, you have one of a few choices.

Cater for Mods that have a small audience, plentyof them. But obviuosly this means more servers or reducing bandwidth to make it economicaly viable.

Cater for 'big' already established mods, but as you say its got to be something pretty good to lure the customers, long term the investment needed, free time invested and active support would leave you with a far greater failure rate then any other option.

Or the last one and its this one that appeals to me and i think it will generate enough interest to increase the gas on the WP Q3 community.. lol

Have a 'Mod' Night, theres is enough of a regular Quake 3 crowd on Wireplay to have a real good game and in time with people activly spreading the word (Clan BBS's is a great one), people will come.

So say for a Saturday night you could have a Collosiuem night, then a Freeze Tag night, then a Western Q3 night.. the list goes on.... In doing this you promote mods, attract a crowd that will say hey WP is a damm fine server to play on, I'll go play some FFA...catch my drift.?! :P

Obviously the last option is the most hassle for the WP Server admin/staff but it is the cheapest option!..lol

Following on from that you could have a page that explains what the mod is all about and where to d/l it (WP Mirror?) Review? Interview with Mod team? Again this part is cheap requiring only the services of dedicated WP Q3 community peeps.

It can be done... just needs a dedicated team..

Just my ramblings!

[COMIX]VaMpIrE
16-03-2003, 20:30
Originally posted by Foxy
Cry from the rooftops and they shall come :E

You have to go to the "trouble" to attract peeps though?



sorry but thats bolox we did as you well know and it just wasn't used

Foxy
16-03-2003, 22:15
It isnt bollox though, its a vicious circle. One has to put a lot of trouble and effect in, which often leads to all kinds of failures, but if you dont theres no gains either. There are many game services and servers in general out there and in certain areas WP will have to regain trust or show they have something different to offer peeps then been just another server in a long list of choices.

Vamp, the questions you got to ask yourself is why? Putting up a certain type of server failed but if you dont learn from that and the reasons why, it will mean that the next time the same thing will happen in the same way or you wont be doing much with Q3 cos its "too much bother for nothing". Yes an extreme viewpoint used but you get the jist.

EZTiger's reply has had some thought put into it, I like that.

BBW
17-03-2003, 00:29
Often the problem is that some people see putting up a server as 'trouble'. Basically, the person responsible for putting up servers would much rather a server get regular use than not. Then again, if someone asks for a server, why not give them one? If it fails, it fails and you take it down. 6 months later, someone else asks for the same server to be put back on, you do it, it fails, you keep going, eventually you are known as the GSP that gives the community what it wants, not what they think they want, or not what 1 CL wants.

[COMIX]VaMpIrE
17-03-2003, 01:38
the server's that are here are used there are no new servers to be gained atm but hopefully soon there should be.
we have asked and when they become avalible we will add from the current list of mods that have been asked for.

the next time i talk to firstnet i'll talk to them about your idea EZTiger

when the threewave server was asked for and was built me and Breath worked our bolox off spaming various forums and rooms at the time but to no avail the server was never used so was downed.

ange1eyes
17-03-2003, 02:31
I've never understood why under-used servers are so quickly removed - If they're unused, then they use no resources, cpu or bandwidth, so why not keep them up? (I've had a q3 server running on a spare pc of mine for several weeks, and during that time its used about 2 minutes of cpu time - from this I reckon I could prolly run around 3 or 4 hundred unused servers on a typical pc) so huh?

[COMIX]VaMpIrE
17-03-2003, 08:28
fyi it was up for over 3 mnt it was never used
another mod was asked to be supported it was then changed

[qbb]Jackal
17-03-2003, 14:17
Originally posted by ange1eyes
I've never understood why under-used servers are so quickly removed - If they're unused, then they use no resources, cpu or bandwidth, so why not keep them up? (I've had a q3 server running on a spare pc of mine for several weeks, and during that time its used about 2 minutes of cpu time - from this I reckon I could prolly run around 3 or 4 hundred unused servers on a typical pc) so huh?

problem is when the gsp says you can only have x amount of servers, u gotta choose ones that are going to be used otherwise theres no possibility of additional servers in the future.

EZtigER
17-03-2003, 15:21
the next time i talk to firstnet i'll talk to them about your idea EZTiger

Thanks, from what I have found the powers that be like to hear the words cheap and no extra outlay!..lol :)

... all valid arguments from both sides of the fence players/admins..

..If say you ran a Mod for a week from Sat -> Fri depending on each individual mods popularity (inc WP forum feedback) you can get a resonable idea of what Mods are popular and whats not (with little risk).

Either way this still means work for admins having to ready a server for play, but at least with this idea you have a clear picture of what people like and what they do not, then from this information WP can decide wether it warrants b/width or not.

You back this up with a small page presented by Wireplay on what their intentions are, and a team of dedicated individuals posting on various clan/GSP forums BBS's etc, I think you could have a good thing going on. But as with all things the results are not always instant (although having a server for 3 months with little or no attendance is solid grounds for pulling the plug IMO)

On another note, is there any way Wireplay could have server stats for its DM6 and FFA server online? Best player, quickest to fraglimit etc? With a FFA league being such a vast undertaking for any GSP, this is the next best thing ..IMO..

Also installing a W****r filter would be nice as well....lol :P..

Has anyone ever given any thought to actualy organising a WP clan? Serious this is a sure fire way of bringing in the masses, challenge the WP massive!, or if not a clan that frequents WP on a regular basis... I don't know if the QBB boys do that already, but a lot of GSP in their early development of leagues have clans that are formed and played by the admins/staff themselves....

[qbb]Jackal
17-03-2003, 15:55
<moan>
I think my first ever post on this forum was about stats for the DM6 server, and I would still love to see them, (only cos I'd be at the top :p ),
as for the change of mods every week, it would mean the CL having proper access to the server to upload the mods and maps, which can't be done atm, it would also take alot of config tweaking.
</moan>

Now the FFA league, keep u in suspense on that 1 for now.

a WP clan hehe we'd get pwned, would be a good laff though.

as for a w******r filter, if your having any probs on the servers, give me a slap in IRC or get one of the qbb lads to find me.

[COMIX]VaMpIrE
17-03-2003, 16:18
yus you get any w*****'s on there just give us a slap in #wpq3

Foxy
17-03-2003, 17:40
I suppose it depends on the resources at hand and making best use of what you got. If one can only have 5 servers/processes for example, you try to make the best use of them by either swapping the mods running on them or if a gametype becomes obsolete, you give the resources to something else that can make better use of them. WP has not only the problem of finding the right mod for their niche but have other factors that have added extra problems that they have to overcome as well.

The biggest problem is that for alot of gametypes & mods people have established areas they play in and arent really looking for elsewhere to play in the 1st place.



Originally posted by ange1eyes
I've never understood why under-used servers are so quickly removed - If they're unused, then they use no resources, cpu or bandwidth, so why not keep them up? (I've had a q3 server running on a spare pc of mine for several weeks, and during that time its used about 2 minutes of cpu time - from this I reckon I could prolly run around 3 or 4 hundred unused servers on a typical pc) so huh?

Foxy
17-03-2003, 17:45
Well that has always been a problem hasnt it, the staff have to cater to the service as a whole and frankly there seems to be less staff now than there ever was, with even more games than there was and things like the Q&A promising more ( without even looking at the new stuff on the horizon ).

Without somekind of system so areas of the communities can take a chunk out of the workload and give a more flexiable approach to the ever changing needs of gamers, I dont see how one will keep up with the various competition that is currently out there.



Originally posted by [qbb]Jackal
<moan>
I think my first ever post on this forum was about stats for the DM6 server, and I would still love to see them, (only cos I'd be at the top :p ),
as for the change of mods every week, it would mean the CL having proper access to the server to upload the mods and maps, which can't be done atm, it would also take alot of config tweaking.
</moan>

Now the FFA league, keep u in suspense on that 1 for now.

a WP clan hehe we'd get pwned, would be a good laff though.

as for a w******r filter, if your having any probs on the servers, give me a slap in IRC or get one of the qbb lads to find me.

EZtigER
17-03-2003, 18:24
Without somekind of system so areas of the communities can take a chunk out of the workload and give a more flexiable approach to the ever changing needs of gamers, I dont see how one will keep up with the various competition that is currently out there.

...sound words...

Its quite clear from this little discussion that there is a will it just remains for the powers that be to provide a way. I have made myself avalable to help, as is the case for most of you that have posted here.

Represented here is a small crowd of Q3 lunatics with a heap load of experience and willingness to make 'something' work, either way I would kind of like to see WP evolve into something other than a few servers, but still appreciating the fact that they are provided free of charge by a business not a charity.

I'll leave you with these words from Robert Lynd 1879-1949

'It is in games that many men discover their paradise'

Ez.

[qbb]Jackal
17-03-2003, 18:35
here here couldn't have put it better myself :)

BBW
17-03-2003, 21:14
Another thing, because Q3 isn't a Half Life mod it's very unlikely you will ever get FTP access to the servers or even power of attourney when it comes to which mods are allowed. Angeleyes put it perfectly; 4 or 5 ports can be run from 1 box quite efficiantly, and if only 1 or 2 get used, there will be no drain on the CPU etc. just add a 3W server to one of the boxes and see what happens :p

[COMIX]VaMpIrE
17-03-2003, 22:33
you think that Q3 is the only game that runs on the box?
nope in the end it will be when all the servers are flatend and rebuilt but atm there are othere games running as well as Q3.
as for FTP acess its on the way tyvm :)

Foxy
18-03-2003, 00:07
Actually I dont see it as active servers/processes, because the proccess of running an empty server might be better used for something else and one of the general pts of this thread discussion was to better ultilize what one has ( to broaden & increase the community base, to protect & maximize the amount of servers one has, etc. ). Plus its always a juggling act since not all games ( or even the mods ) are equal in what they need to run. I'm sure we all want them to optimize the boxs, so we get the max out of them server wise, but boxs arent an unlimited resource due to cost & increasing number of new + resource hungry gametypes coming out. But at the same time we dont want overcrowding or other cost cutting methods to decrease performance and the like.

Regardless of whats running doesnt mean the main mods of a gametype ( be it by popularity or whatever ), should already be on the server, ready to call up and would lead to greater versatility. HD storage shouldnt be such a premium as process power.



Originally posted by BBW
Another thing, because Q3 isn't a Half Life mod it's very unlikely you will ever get FTP access to the servers or even power of attourney when it comes to which mods are allowed. Angeleyes put it perfectly; 4 or 5 ports can be run from 1 box quite efficiantly, and if only 1 or 2 get used, there will be no drain on the CPU etc. just add a 3W server to one of the boxes and see what happens :p