View Full Version : Etiquette help
Theres been a number of discussions lately on the need for some guidelines for roleplay in certain situations, or just ways of acting in general in certain situations.
Im terrible at amking lists, so please feel free to help me identify point to go on this list which will be available on server and also via the website and forums.
If I start us off with;
- Don't walk around with a weapon drawn in good/neutral areas.
- Walking around lit up like a xmas tree (Buffed) when there is no combat can be interpreted as hostility.
- Casting spells other than summons during conversation or encounter not involving combat can be interpreted as hostile.
- Its best not to summon evil creatures in good/neutral areas. (Unless a good area is under invasion)
- Don't always take the floating name above a characters as the truth. If someone is trying to roleplay in disguise, give them a chance. It's for theirs and your enjoyment.
Feel free to add more. Remember these are NOT rules. They are those little details that can improve peoples enjoyment of the game if players generally take them onboard.
wyrmwrath
27-01-2005, 22:42
I think staves and longbows might be ok with regards to the no wepon one, they are often uses as walking sticks.
Walk unless the PC has a reason to hurry. Run only as long as the PC might be able to( I suggest a MAX of one zone per point of CON bonus). PC history should also be used to decide wether the PC is a cross country rUnner or not.
When logging out of the server, go somewhere the PCs cannot see you so it doesnt look like an alien abduction by Scotty of the Enterprise.
I would also like to request the DMs reconsider the rules aboit talking in character in the party channel. I feel ALL in game speaking should be in whisper or talk channel to the "other side" whatever it might be, can listen in. Party should be for OOG group affecting messages: "I have to go my face is on fire", " Dinner time see you in an hour", "bathroom break" are things you want your party to know but that would take forever with tells to each of them. Just an opinion.
About those glowing characters, its very annoying sometimes when you return from adventure to town or just traveling safe road that you cant get those effects off you if you cant rest yet, maybe it would be possible to make some feature to emote wand that would remove your own spell effects or allowed you to rest to remove your spells without actually gaining rest (new spells, hp´s etc). Or maybe you can figure out some better idea for this =)
Argon Balros
28-01-2005, 13:27
how about just turning of visual effects.
also people where helmets too much argon personaly finds it rude when some one does not remove their helm when talking to him.
Anyone's free to wear helmets or not. What should be encouraged, I think, is to see this as an element of RP - it's not just something that's always there... rather, you can take it off or put it on, as the situation demands... you can craft it into a hood if you wouldn't wear a helmet... Same goes for other visible equipment, of course. I've seen people who completely ignore that type of thing.
Also, I would encourage new players to explore the range of emotes and use them actively, perhaps putting some on quick keys. When one of my characters first had a spell cast on him, he fell backwards in surprise -- got a tell from the caster congratulating me on my timing ;-)
catofnine
28-01-2005, 19:46
I get this one a lot on other PWs but I haven't encountered anybody doing it on UTT2. But...how about a suggestion that people do not automatically send players an invite to party without meeting IC. The scenario I'm talking about is that players seeing somebody has just logged in and without even so much as a "hi, hello, screw you etc" sends that person an invite to party. The person's character hasn't even met the other characters in game yet and could much less make a decision to join someone's party. I usually turn those invites down because they just seem to have no rhyme or reason. There should be some sort of in game meeting of characters before invites are doled out (if the characters have never met before) or at the very ask in "tells" if the player would like to party...
I hope all that makes sense.
catofnine
Argon Balros
28-01-2005, 19:55
well i agree that you should not invite a player you have never met before but if it is a player you play with regularily i see no problem with inviting them before you've spoken to them in game.
The other side of this is I will jhave often arranged to meet characters after e reset, the next day, through mIRC or over the phone. These are all characters I travel with regularly so I do often invite as they log on just to make meeting up easier - we of course always RP our meeting though.
catofnine
28-01-2005, 21:08
Ah sorry...I should have been more clear about this. Not enough coffee this morning, I'm afraid.
What I had meant is that people not automatically invite new people to party without either a) asking in "tells" first whether they'd like to party...or b) meeting and roleplaying the invitation IC. I'm not talking about PCs who've already met each other etc. Sorry if my post insinuated anything like that.
I do a fair amount of server hopping, and it's something that I find odd that absolute strangers would just send out an invite without meeting my character in game or even saying "hello, do you want to party?" etc. It's kind of awkward as new player on any server to have to turn down these types of invites. Or maybe it's just me. I've always figured it's much more polite to ask is all.
catofnine
DM_Olórin
28-01-2005, 22:08
Catofnine: I know exactly what you mean. Ive recieved invites in the past (when playing) from complete strangers. The last time it happened was on the old mod when we recieved an influx of players after getting into the hall of fame on the NW vault. Then again about the same time i would get the occasional tell asking to be powerlevelled. :(
Blind invites are not recommended. We dont know each others level, class, race or alignment. Its a symptom of players accustomed to a community of powergamers i think. Create a party of characters you dont need to know or care who they are just to grab quest rewards.
There will be those who are so DAMN sociable that they invite ANYONE but it tends to be those whos RP consists of "Hi my name is...., lets team up and kill monsters..."
Basically RP player encounters and be sensible about it. Im glad it doesnt happen here. But i have often seen it elsewhere and it tends to put me off goin back. Prats.
I look at an invite as a polite thing and a desire to be in a party. I say RP it out after the invite. The Journal Entries encourage finding and getting together via tells, a new person to the server is likely just looking to build some new friendships.
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