DM_Kev
03-02-2005, 16:49
This announcement will answer some questions about a recent change and also inform you of whats going to happen over the next few weeks.
First off, the maximum level has TEMPORARILY been set to 18. This is because the work which im about to explain will not involve action based activity for those above this level. Basically, we don't want people gaining levels above 18 until we create some activities targetted specifically at them.
The enrichment project will last for a few weeks and will mostly involve improvements to the content that we already have. Though, there shall be new content - The Silversword Guild, and the longly awaited Shire.
Other parts of the enrichment project include;
- More dialouge with NPCS, such as guards and commoners.
- More RP encounter based features
- More provisions for specific classes
- More content based on characters and their deeds
- A company system. Ways of going about a life of business aswell as combat.
- Recipie books to create the weird and wonderful through adventure and skilled bartering.
- A huge number of non - combat quests (this will be 99% of what the Shire Quests shall be made of).
We are open to many other ideas in the PCT area. However, this is not about new areas - its about improving on EXISTING content.
Have fun :)
First off, the maximum level has TEMPORARILY been set to 18. This is because the work which im about to explain will not involve action based activity for those above this level. Basically, we don't want people gaining levels above 18 until we create some activities targetted specifically at them.
The enrichment project will last for a few weeks and will mostly involve improvements to the content that we already have. Though, there shall be new content - The Silversword Guild, and the longly awaited Shire.
Other parts of the enrichment project include;
- More dialouge with NPCS, such as guards and commoners.
- More RP encounter based features
- More provisions for specific classes
- More content based on characters and their deeds
- A company system. Ways of going about a life of business aswell as combat.
- Recipie books to create the weird and wonderful through adventure and skilled bartering.
- A huge number of non - combat quests (this will be 99% of what the Shire Quests shall be made of).
We are open to many other ideas in the PCT area. However, this is not about new areas - its about improving on EXISTING content.
Have fun :)