View Full Version : Character Bios
stormbringerii
23-03-2005, 02:12
I thought it would be fun and interesting to post character biographies. Not only does this help get to know each others characters it also provides the Dms for some fun and interesting ways to interact with us.
stormbringerii
23-03-2005, 02:13
*** an excerpt from “Souls Flight: The Forgotten Paths” ***
My name is Dregoth Eaebrill, a craftsman, a historian, a sorcerer. I am one of the few Noldor left who still roam the world freely, choosing instead my self imposed exile from my kin. Why do I wander you ask? Well friend then sit down and let me tell you… Long before your time my only concern was smithing and my pursuit of Feanors works. They drove me relentlessly with an obsessive furor that few could match. I was nearly peerless in my craft, the combination of my magic and my skill an unsurmountable obstacle to the Enemy. Or at least so I thought. In the year 1697 I was to be proven wrong the first time. Eregion , then my home, fell to Saurons forces and my lord Celebrimbor was killed, our armies and homes crushed and destroyed. In my vanity I could not see how it was possible that such a thing could befall the Eldar! Surely not with the weapons and armour that we the masters had wrought! In our darkest hour Lord Elrond led us from the ruins to what was to be our new home, Imladris. It was there that I redoubled my efforts and poured all my considerable strength into my craft. For years untold I toiled daily, crafting new more powerful weapons and armours with which to repel the enemies of the elves, until again in 3434 of the second age I thought our doom was upon us. The battle of Dagorlad was where my fate would find me. Wave after wave of the enemy descended upon us and our lines wavered and nearly broke. The enemies swords layed waste to our ranks piercing my plate and mail alike. In that moment I knew a despair deeper than any being should ever know, and to my shame it broke me. I fled, my mind a tattered and ragged thing, no needs but to distance myself from the horrors that lay about me. I was not to know until much later that the battle had been won and Sauron would be defeated. For centuries I wandered far from men and elves a broken and wretched thing, despair and madness my only companions. Until one day my madness led me down paths I had not tread in time immemorial. Imladris loomed before, and my kin brought me home. They nurtured me and brought me back to health, though time and sickness had robbed me of my vitality and strength. Having come back from madness I found myself weak of body but strong of mind. I turned to sorcery for my strength, and found new paths to power. I quickly began to combine my new magic with my skills again, though this time I would take a different approach. I would make new Rings of Power. With them we would forge new cities and strengthen ourselves. Never again would the events at Eregion be replayed. To this end I began searching for Feanors works, and anything relating to the existing Rings. Soon I promised myself, I would take my place beside the greatest of all craftsmen, soon new Rings would be made, MY rings. Many years have passed again since I first regained my strength, I sit now in the Prancing Pony hood up and cloak drawn tight around me awaiting some of my closest friends. Together we will forge a path to victory that will be littered with the corpses of those who destroyed my home. My skills and power are stronger than they have ever been, and the secrets of the Rings are nearly within my grasp……
Lolinus Balix
Headstrong, rash, drunk – all these have been used by those who don’t really know him to describe Lolinus. However those who have managed to get to know him better would use different words – Loyal, Honest, Brave, but most tellingly – Driven.
To understand the driving passions behind this dwarf one must first know something of his past. The Balix clan was a small clan from the Iron Hills, known more for their craftsmen than anything else. A peaceful existence they had always lived, and would have gone on to live if it wasn’t for one small quirk of fate.
Their homeland was directly along the route Smaug took on his way to Erebor. And on his way to that same place he devastated the Balix village. The whole clan died except for Lolinus – who was saved only through the sacrifice of his own parents. Knowing the foul wyrm was upon them, they secreted the young Lolinus in a hidden cave near their village, then fled, allowing the dragon to see them, chase them, and indeed catch and devour them.
At the time a young dwarf, barely out of his childhood, Lolinus staggered away from the destruction of his people and wandered the lands. Long he avoided the homelands of his race, preferring to seek solitude at the bottom of a bottle of ale. Soon he had forgotten all but that he was trying to forget, his skills with crafting were lost, but his loss of all his kin continued to haunt him.
However one day all this was to change. Lolinus had heard that Erebor had been freed from Smaug and he decided to head that way to see if any of his clan still lived. As he traveled he drank more and more ale, until he barley knew which way he was headed. Then in the depths of Mirkwood he was attacked by orcs.
Although he had no formal training with weapons he carried a Battle Axe, the last thing his father had made at the smithy in which he worked. Without a pause for thought Lolinus pulled out the axe and started to swing it wildly. Although he got lucky at first he eventually tripped on a nearby root and fell to the ground. In his blurry vision he could a number of laughing orcs approaching him.
Suddenly the orcs started to fall, one by one they seemed to grow arrows from their chests or throats. A small group of elves, from the woodland realm of Thrandruil had been attracted by the sounds of battle, and their timely intervention had saved Lolinus.
Once he had recovered from his ordeal Lolinus discovered within himself a new drive. His drinking was not honouring the sacrifice his parents had made, worse it was mocking it. Instead he realized that they had given their lives so that he could live – he would make sure that no other parents would be forced to make the same decision. He would do what he could to rid the world of evil.
He started to train in weapons with the Dwarves if Erebor. Although they offered him many a weapon he chose instead to stick to his fathers battleaxe, until such time he felt he was worthy of a better weapon.
Then, when finally he felt ready, he headed once more out into the world. Seeking out evil and battling it when he found it. In his travels in the world he has made many friends, not least of which are his fellow Dwarves – Veld Fellstone, Dargo Trollfallen and Dungrim Ironfist. Although Lolinus is indeed still a mighty drinker he now does this for fun rather than to forget, but once the battle-madness is upon him, there are few warriors who can match him in combat.
Amongst friends Lolinus shows his other side, although sometimes gruff he cares for those around him. He can be something of a peacemaker at times as well. He seems to be driven to look out for those as unfortunate for himself. One of his oldest friends is the human mute Shan Rift, in the long years these two have traveled together they have worked out a language of signs allowing Lolinus to understand Shan. Maybe it was the loss of his own family, or maybe not, but Lolinus definitely has a soft spot for waifs and strays.
Kira Det
From a small semi-barbaric village to the north of the Ettenmoors, Kira Det established a friendship from childhood with one Gabriella of a neighbouring village. The two villages having a relationship of mutual co-operation, one offering the muscle against any encroachment from orcs and such and the other providing forethought and planning to get through hard times such as shortage of game, harsh winters and so forth.
Kira took it upon herself to become the self appointed guardian of Gabriella and whilst on the usual meanderings around their villages they spotted a small encampment of orcs nearby. The girls reported back to the village elders and suggested a plan of action but the men of the two villages decided that the usual and more defensive approach would be taken. Disgusted at the lack of appreciation shown of the situation by the men, the girls took it upon themselves to take care of the orcs by setting off a rock slide. On returning from their victory they were surprised to be further berated by the men for having potentially put the villages in danger.
Totally disgusted by the reaction the girls came to the conclusion that men were absurdly arrogant, blind to what was blatantly obvious and not worth the time of day when it came to matters of trust and defence of loved ones. They would put up with no more of this treatment by fools and thus set off on a road of exploration and adventure.
Remember not to use anything you learn here as character knowledge unless you learn it ingame!
Argon Balros
24-03-2005, 14:22
i'm about a third of the way through the balros family bio :)
WalterEgo
13-08-2005, 10:45
Deleted by Request - Av
*Ulmo scratches his head*
a wife?
Argon Balros
13-08-2005, 18:05
as long as no one blames argon for this one :)
DM_Olórin
13-08-2005, 18:22
Walter, Ive looked at your bio and ive got an edited version to hand. Some of your history is very confused, and contradicts the actual timeline and geography of Middle Earth. Ive emailed you and sent you a PM on a related matter. please have a look at both and send me your reply.
Olorin
DM_Olórin
13-08-2005, 22:04
For the sake of completeness, the revised bio for Mana :
~ Mana, daughter of Sagra - Devotee of Ulmo, Lord of the Waters ~
Mana, and most of her family before her, come from a deeply religious background. Mana was born on the banks of the River Anduin to her mother, Sister Sagra Aquamana. It is said by Mana that her mother was a most loyal and devoted follower of Ulmo and that her father is Ulmo himself (a gift to her for her mother's lifelong devotion and loyalty) as her mother was sworn to chastity and had taken the vow of 'wife' to the great Lord of the Waters. (Many of course doubt the veracity of this story and perhaps Ulmo is father to Mana in the spiritual sense alone).
Any that knew Sagra would endorse the fact that she was of great moral character and a vigilantly chaste woman. Some say that she was raped by wildmen who put her with child. Such tales have absolutely no basis of fact, and in her diary (a secret book she wrote her lifes journey in now owned by her daughter Mana) there is no such evidence she in fact states that her pregnancy is a mystery to her and deduces that it can only be a blessing of Ulmo.
After Mana's birth, the child was seen to be most human in apearance though the light of her eyes and lovelyness of her aspect bespoke of her elven mother. Sagra stayed in Lorien for some time until her daughter was no longer an infant. However, after that she left Mana in the care of the Elves of Lorien as she was once again called to go forth and do the works of Ulmo. Her works were famed, being deeds of benvolence and kindness helping any who were in need. It was said, often to the shock of her companions, that Sagra would help anyone, even a goblin if the wretch showed true remorse and a desire to change their ways... Anything to show the love, compassion and power that Ulmo gave her. She was instrumental in the spreading of Ulmo's Word and the teachings of his wisdom.
Sagra often returned to Lothlorien to check on her daughters welfare... but one day she set forth, but did not return. A friend of hers, the Dwarf, Semli Tenatofin, requested entry to Lothlorien and produced her diary, and her Amulet of Ulmo... surely she was dead. In her heart, Mana has little hope of ever finding her mother alive, though she desires greatly to solve the mystery of what became of her.
In this diary it spoke of the many adventures that Sagra and her brave companions endured. For her own part Sagra strove ever to further the cause of the down-trodden and surpressed and spread the Word of Ulmo, any profit from the endeavor given to charitable causes. Even though she would give gold to anyone that asked, Sagra was known to carry much gold as she saved funds to build an orphanage for poor children who had lost their parents to war - a cause Mana now is determined to see to fruition.
Sagra herself came from a line of Sindar, the Grey Elves of Beleriand, who traveled to, and lived as, part of, a secretive enclave of Elves in Eldalondë, the haven of the Bay of Eldanna, on western shores of the Isle of Númenor in the first century of the Second Age. Sagra's people remained apart from the corruption and strife of that land, retreating to the Fragrant Woods of Nísimaldar, where the mallorn trees that would one day seed Lothlorien grew tall and fair. When, after three millennia, the Isle was swallowed by the sea they were spared by Ulmo because of their great devotion. Vast sub-marine caverns swallowed them trapping huge pockets of air. In these enchanted grottoes, lit with crystal-hewn lamps, fed by the fruits of the ocean and forgotten by the rest of the world, they dwelled in the sad ruins of once splendid Eldalondë through many lives of men. Much of the Third Age passed in the world above, unknown to them. They called their home "the City of the Drowned".
Some time in the late second millennium of the Third Age, Sagra and her kin, by agencies unremembered, departed forever the sunken ruins and by the grace of Ossë, made landfall nigh to the mouth of the Anduin. Navigating as far upstream as the Falls of Rauros and finally meeting the Elves of Lorien who took them in despite their somewhat curious apearance. The Galadhrim saw in their semblance the hand of the Lord of the Waters, and in their eyes the deeps of the sea. Upon their fair skin, the light of a melancholy hue as if the starlight they walked beneath were shining through the surface of a deep pool. Their hair was as white as sea foam. It is a strong belief that this was all Ulmos plan and Mana a strong disciple is no different in her thoughts and morales than her forebares.
Mana, however, unlike her mother is some regards, is far more inclined to seek the destruction and erradication of evil through whatever means available and has little regard for flimsy, beaurecratic laws that limit her ability to do so. She is a strong advocate of the end justifying the means and an eager schollar in the ways of espionage and subterfuge. She continues the work and ideology of Ulmo and plans to complete her mothers vision of a temple, orphanage and outpost of charity for the people of the world to share. “It is not theft it is reprisal” is typical of her attitude in taking something from an orcish warrior.
She is well known for her advocacy of benevolence, philanthropy, compassion and loyalty, however is not as foolhardy as her mother in believing that even a goblin can be saved. Mana hates the Enemy in the East, Mordor and all that stand with them. She prays every day for their destruction.
Name: Lochru
Companion: Canna
Height: 5’ 6”
Weight: 137 lbs.
Hair: Black and braided on the sides
Eyes: Dark Brown
Build: Tanned and muscular without bulk.
Description: Lochru is a Silvan elf that at first glance seems to be a vagrant. While always clean and groomed, his clothing is made of simple leathers and fabrics. He carries few items on his person save a pack slung over his shoulder. On the backs of his hands are two tattoos, the left a moon the right the sun.
WalterEgo
07-09-2005, 21:59
Thanks Olorin, hey can the original post by mre be deleted?
Thank you somuch for placing the Bio of Mana and her mother on the Merp UK website, what a privelidge and an honour, i can assure you i am very pleased and gratefull.... Thankyou.
Hooray immortalised forever on the merp-uk website!!! Woo hoo!
Originally posted by SNarfel
Kira Det
From a small semi-barbaric village to the north of the Ettenmoors, Kira Det established a friendship from childhood with one Gabriella of a neighbouring village. The two villages having a relationship of mutual co-operation, one offering the muscle against any encroachment from orcs and such and the other providing forethought and planning to get through hard times such as shortage of game, harsh winters and so forth.
Kira took it upon herself to become the self appointed guardian of Gabriella and whilst on the usual meanderings around their villages they spotted a small encampment of orcs nearby. The girls reported back to the village elders and suggested a plan of action but the men of the two villages decided that the usual and more defensive approach would be taken. Disgusted at the lack of appreciation shown of the situation by the men, the girls took it upon themselves to take care of the orcs by setting off a rock slide. On returning from their victory they were surprised to be further berated by the men for having potentially put the villages in danger.
Totally disgusted by the reaction the girls came to the conclusion that men were absurdly arrogant, blind to what was blatantly obvious and not worth the time of day when it came to matters of trust and defence of loved ones. They would put up with no more of this treatment by fools and thus set off on a road of exploration and adventure.
DM Olorin, any chance of adding the following to Kira's bio please.
I have tried to keep it short but it is an important change for her so thought may be good to add to Bio.
"On one such occasion Kira travelled back near to her homelands in the companyof a noble warrior off deep faith by the name of Corshand, one of the few men who had gained her trust. They were to offer aid to the people of Forochel by dealing with an unnatural threat in Carn Dum. The events that followed nearly lead to Kira’s demise through her own arrogance and overconfidence in her strength. Corshand’s intervention in saving her life and the following defeat and retreat resulted in a period of reflection and inward looking on the part of Kira. As a consequence of this her persona, although not transformed entirely, became less critical and a little more compationate, this also sowed the first seeds of genuine curiosity as regards matters of faith."
DM_Olórin
10-11-2005, 23:29
tis done.
Prophet7
11-11-2005, 04:50
Eight centuries ago in the golden wood of Lorien, a young elven maiden cried out to the Valar in her despair. She cried because she was barren, would never have a child of her own, and no one could heal her. At her bleakest moment quiet footsteps brought her back to the world, and she turned to see an ancient elf kneeling beside her in the glade. In a hoarse voice he said, "Ivaneth, giver of life will give life to you. But you must give him to her when the time comes." She stopped crying and wiped away her tears but then he was gone.
Years later she met an elf from Imladris, a skilled warrior and eventually a good husband. They were wed in the woods in Ivaneth's honor (Yavanna in Sindarin) and soon she was with child. Under the golden leaves of mallorns she gave birth to twins, a miracle among the elves. She named the first Tyrion and the second Teclis, and vowed that they would serve Yavanna.
Although identical in form they were opposites in spirit. Tyrion quickly learned the way of the sword like his father and left for Imladris. Often he could be seen frowning at nothing and drowning himself in the finest wine, but in battle he is a dangerous force.
Teclis felt at home in the forests and always kept his vow to serve Yavanna and her creations. He learned the mystic arts in Lorien and devoted himself to healing the sick and wounded. He always carries his longbow and never wields a sword, and is calm and wise where is brother is rash and brave.
While still young in the minds of elves the twins have traveled far on many adventures, most notably battles at Tharbad, Minas Tirith, Dunharrow, and the Isen. Tyrion has cut a path of corpses and Teclis has saved many fallen friends, and they will defend Imladris and Lorien for years to come.
Originally posted by DM_Olórin
tis done.
*Bows* Thank you :)
DM_Olórin
11-11-2005, 18:02
.... and Kira completely fails to confess her secret infatuation with the burly Lossoth widower she met several months ago...
DM_Olórin
12-11-2005, 13:56
to all concerned may i draw yer attention to yonder thread that is for the character bios, for the posting thereof, thankee sah *salutes*
http://forums.wireplay.co.uk/showthread.php3?s=&threadid=306529&perpage=25&pagenumber=3
makes it simpler if they all go in the same place then i wont overlook anything.
and just a reminder - there is info there about how id like the screencaps to be done, format, size and such, so as i can use em to make the wee portraits in photoshop to go with the bio.
*the old man bows and returns to his notes*
Originally posted by DM_Olórin
.... and Kira completely fails to confess her secret infatuation with the burly Lossoth widower she met several months ago...
Well, it is a "secret infatuation" oh mighty one;)
DM_Olórin
14-11-2005, 12:37
oops
clone number 3
14-11-2005, 16:12
Secret infatuation?
How exciting!!
Andi
Andi Hammer as hes often called by his fellow doormen around tharbad, he often denies knowing how the nick name came about and is often moddest about the power of his punches, he'll proudly boast hes never had to kill a man and often shows disgust when he see one killed.
After 4 long years working some of the roughest taverns in tharbad, he decided he wanted more from life, but did not know what, so he left tharbad and began to travel the lands in search of a what is lacking from his life.
Cindi Angelheart
15-03-2006, 15:31
Lauarlea melethril Silivrendil was born in the city of Ilmadris just over 300 years ago, only child to Glavidris and Samadiel. The only thing noteworthy about her birth was her unusual hair colour, green, a trait that arose once every few generations in her mothers line, often associated with great tragedy. Her father Glavidris is a master lute crafter, her mother Samadiel a talented seamstress. Lauralea grew up with all the comforts an elf maid could ask never lacking in material things or the affection of her parents. Though she inherited talents from both her parents , her chief interest was archery and despite her lack of dicipline she was accepted into the border guard for no other reason than this skill. Her military career was cut short however when on a patrol her unit was engaged by atani bandits, she fled her unit and went directly to Ilmadris where she reported the clash. Deemed to unreliable for such service she was set free to persue her interests. Lauralea travelled nearby lands comparing music and poetry of other peoplea to that of her homeland often stumbling into adventure reluctantly but returning home frequently. A point in her life came when she was tasked to venture into Moria to recover information for Lord Elrond, considering the assignment to be certain death she began to live a miserable life of self imposed exile. Many adventures ensued and her archery skills progressed greatly when the great turning point of her life occured. In Edoras after facing a great drake and most overcome with fear she met her future husband Silivrendil sadron Imladris. Apon seeing him her fears vanished, and she immediatly fell under the spell of his charisma and the unusual peace she felt in his presence. Silivrendil quicky became a guiding force for her actions, causing her to push aside fears and selfish motives in order to be the person she thought he would expect her to be, over time her fears began to fade allowing her to complete the task given her and thus end her exile. Knowing that Silivrendil was often away in service of Lord Elrond, she begged Elrond to permit her to accompany him, for whatever reason Elrond decided to make her an initiate of the Tirin Kormi allowing her to share Silivrendils life more fully. As time went by she was transformed by Silivrendils influences, her experiences, and her responsibilities in Tirin Kormi. These forged her into something of a leader, a diplomat and a seeker of lost knowledge. She is now often found in Rivendell seeing to the needs of initiates of the Order in her role as a Guardian of Tirin Kormi, and self appointed den mother, or searching for lost knowledge and secrets. If she will escape the legacy of her unusual birthmark remains to be seen.
barneynibbs
15-03-2006, 22:16
Rhyll Arndry
Looking at Rhyll, there isn't much to distinguish him from the other men of the Chetwood and Bree. He is of average height, standing just under six feet tall, with raven black hair and a well-manicured goatee and moustache. A smile is never far from his lips and a mischievous sparkle gleams in his hazel eyes.
His father now runs a homestead in the Chetwood a days easy walk north of Archet. In his younger days Rhyll's father served as hired-help to various merchants trading between Eriador and Esgaroth on the Long Lake, at which time he learned how to keep himself safe in dangerous situations - a trait he has tried to pass on to his only son. Rhyll was an apt pupil in most areas, but he has yet to live up to his father's expectations.
Rhyll's mother also lives on the homestead and in many ways he takes after her more then he does his father. She is the one who ensured he spent time seeking beyond the worldly needs of survival and to see the mysteries hidden in the world. From her he got his burning wanderlust and need to see and experience the world in a way that his father simply finds odd.
After much pleading and coercion, his father finally gave Rhyll his blessing to leave the homestead and find his own way in the world, and so Rhyll now comes to Bree and the Shire, as the closest populated lands to his home, to seek his fortune.
DM_Olórin
16-03-2006, 01:42
Right they are both up....
To all concerned may i draw yer attention to information on yonder thread that was the original character bios one, for the posting thereof, thankee sah *salutes*
http://forums.wireplay.co.uk/showthr...5&pagenumber=3
makes it simpler if they all go in the same place then i wont overlook anything.
and just a reminder - there is info there about how id like the screencaps to be done, format, size and such, so as i can use em to make the wee portraits in photoshop to go with the bio.
*the old man bows and returns to his notes*
Cindi Angelheart
16-03-2006, 14:03
Olorin, that link keeps giving me the page cannot be displayed.
Steve-Law
16-03-2006, 14:14
I think he means This one? (http://forums.wireplay.co.uk/showthread.php?t=306529)
Cindi Angelheart
16-03-2006, 14:24
thanks steve, uh how do I provide a picture link ?
Steve-Law
16-03-2006, 14:57
You'll have to either get it uploaded to somewhere and provide the link, or the easiest way is probably to email it to Olorin.
barneynibbs
16-03-2006, 14:59
http://forums.wireplay.co.uk/showthr...5&pagenumber=3
/QUOTE]
I took the referenced link to be the thread for bios that are ready for posting to the website and not necessarily where all new bios should be placed. From the "New Website Character Biographies" thread:
[quote]- The biography must be true (has happened ingame)
This implied to me that the bios that would be posted to the website were not just any and all bios that came along, but those selected as being part of the in-game adventures. I figured then that this thread was the right place to post bios of new, unestablished characters for the rest of the community before eventually being moved to the website itsef.
But then maybe I am assuming too detailed of a process for this type of thing. ;) It doesn't really matter to me either way, but since Olorin has made multiple posts about the right location for bios maybe we should reduce the possible threads for posting bios down to one if they are all supposed to go in the same place.
DM_Olórin
17-03-2006, 10:42
Olorin, that link keeps giving me the page cannot be displayed.
oops
New Website Character Biographies - Wireplay Community Forums (http://forums.wireplay.co.uk/showthread.php?t=306529)
thats the thread with all the relevant info in....
tbh i dont really mind if they are posted in here or in there
Stormbringer started this one because the original had slipped down the forum due to a period of inactivity, but i tend to have to remind people about the portraits :)
As for bios having to be true, all it really means is dont go making up epic adventures that they cant possibly have had in UTT2 :)
A little pre-game background is absolutely fine. But if you include significant events, from ingame experiences, they need to have happened to your character. Such things as close friends your character has made are ideal fodder, great lords he/she has served. That sort of thing, but its up to you...
Dont worry about it so long as no one claims to be bestest mates with any major NPCs or heir to any thrones etc :P
barneynibbs
17-03-2006, 14:19
Works for me. ;) I'll get you a picture as soon as I can, but that probably won't be until late next week some time. Damn RL obligations.
DM_Olórin
23-03-2006, 14:24
a screencapture of your character is all that is needed. zip that up and get it to me either via email or in mIRC
Duin Flamestone
02-04-2006, 05:44
Fënowe son of Fënwe
A Nephew of Celebrimbor and half-brother of Finculin (“hair of golden-red”), Fënowe also inherited some traits from the house of Finarfin. His blonde hair clearly indicates that. He is a tall (6’7”) and strong built Noldo (due to long years passed on the forges in Ost-in-Edhil) and his piercing eyes are of a blue-violet.
Fënowe’s attitudes typify the Noldor in many ways, especially in curiosity and arrogance. Like his half-brother he was born in the days of Ost-in-Edhil and spent most of his time on the forges of the Gwaith-i-Mírdain. Fënowe was knowledgeable in the ways of many forges and was considered by the Mírdain a talentous and promised craftsman (being in the early of his apprenticeship instructed by Celebrimbor himself).
Fënowe still wants to become a Master Smith, being one of the few representatives of the Gwaith-i-Mírdain in Middle-Earth. As a craftsman he also studied the ways of magic and became a sorcerer. He hates all the minions of Melkor, the Black Enemy and still seeks revenge for the destruction of his beloved city, Ost-in-Edhil.
The Frenchman
05-04-2006, 17:58
Nalnain Gentlehand recently left the Blue Mountains, his home for two hundred years. The old dwarf is a Firebeard, and intensely proud of his vivid red beard. A little short-sighted and deaf on occasion, he makes an unlikely warrior. To his mind this is because he has spent his whole life mining and toy-making. Though a popular dwarf in his hold, many considered him strange, since his interest in toys extended to watching over and playing with the little ones. Many forgave him this strangeness partly because of his wife, whose name would be Star of the North in Mannish tongues, and who was much loved in the Blue Mountains. Nalnain had a son, Nalnorn, a strong warrior. As Nalnorn grew in might he became obsessed with Moria, convincing himself that the Firebeards should have helped the Longbeards retake it. After Star of the North died in a mining shaft collapse Nalnorn disobeyed his father’s will and set out to scout out Moria. Nalnain meanwhile became withdrawn, and was found only in the deepest shafts, or imbibing ale by the barrel.
One day Nalnain shouldered his possessions and left the Mountains without a word. His journeys took him to the Shire, where he occupied himself running errands for the Hobbits and making toys for their children. He ventured to Bree and aided the watchmen, and befriended the Man children there also. Those adults who met him found him cold and grim, intent only on finding battles to bloody his axe.
In the Pony he met a Hobbit named Barnabas, and an elf called Marlynna who took him to seek out the truth behind the dread Beast of Frogmorton. The Elf lass’ courage and the Hobbits’ joyful demeanor lifted his spirit. Later he encountered his kinsman Rakhn Bloodbeard, an unruly dwarf he remembered as a friend of Nalnorn. Nalnain was able to unburden his heart, and Rakhn pledged accompany him to Moria one day. Rakhn took him to Rivendell, to offer their axes to Lord Elrond against roaming orcs. There Nalnain found himself telling the Lord and elf maidens with him of his woe and departed a little heartened. Still he fears the Firebeard line is failing, and that Aule has forsaken him. Perhaps the great elf lord, or the dwarves of Erebor, will calm his heart and arm his resolve, before the descent into Moria to find Nalnorn’s bones.
(Pic to follow DM Olorin)
DM_Olórin
27-04-2006, 13:15
my appologies for my tardiness. These two will wander onto the website very soon.
Duin Flamestone
27-04-2006, 17:01
Thank you Olórin. How should I proceed to send you a picture of Fënowe? To be used on the website alongside his profile... pls instruct accordingly.
Steve-Law
27-04-2006, 18:28
Print screen from game then email to Olorin. He'll fancy it up for you :)
DM_Olórin
27-04-2006, 22:56
They are both up on the website now.
Go on then. Ill redirect us again :)
http://forums.wireplay.co.uk/showthread.php?s=&threadid=306529&perpage=25&pagenumber=3
This thread should provide some guidance as to what i need image wise.
Just attach a screen grab to an email (zip it up if its a tga/tif or bmp as these are large uncompressed formats) and send it to me at the address provided on the website.
Alternatively zip the image and send it to me via mIRC (i will have to be available to accept the transfer or i wont get it). To send a file in mIRC to another mIRC user, highlight their name in the list of members, right click it, select "DCC" and choose "Send". Then browse to the file on your drive to send it to the recipient.
misterroboto2
28-04-2006, 07:12
Sereg-Mirth Almir
A bookworm to the core of his being, Sereg has been the quasi-permanent resident of the Rivendell library for almost as long as he's been able to stand. Much to his dismay, he was gently shoved out by Hir Elrond as the library was in dire need of renovations. Since then, he has spent most of his time roaming between towns searching for a good book to read. Relatively young, he knows practically nothing of the outside world but tries to conceal it with his extensive useless knowledge.
He met many new friends on his journey including the ancient Alasse, Galia the She-Devil, Kyle the Cook, Isaniel the wild girl, her cousin Marlynna and many others whose company he very much enjoys. He has recently been promoted to a very important position as a reward for his devotion for knowledge.
//uhm that's it for me... is it too short? If so please feel free to comment, anyone.
Mhyradin
28-04-2006, 11:34
I liked the referance to his friends but its a bit of an in joke without a bit more detail. No mention of his parents or where he was born or the 'magic item' rational you use to explain Sereg's spells. You've done a lot of interesting stuff with Sereg in game that hasn't come accross here. So, I feel it is a bit short but its a very promising start.
misterroboto2
28-04-2006, 17:05
I liked the referance to his friends but its a bit of an in joke without a bit more detail. No mention of his parents or where he was born or the 'magic item' rational you use to explain Sereg's spells. You've done a lot of interesting stuff with Sereg in game that hasn't come accross here. So, I feel it is a bit short but its a very promising start.
Well it was 2 am when I wrote it, you know... Interesting stuff with Sereg, you say? Okay, who hacked in my account? :eek:
Take 2:
A bookworm to the core of his being, Sereg has been the quasi-permanent resident of the Rivendell library for almost as long as he's been able to stand. Much to his dismay, he was gently shoved out by Hir Elrond as the library was in dire need of renovations. Since then, he has spent most of his time roaming between towns searching for a good book to read. Relatively young, he knows practically nothing of the outside world but tries to conceal it with his extensive useless knowledge.
He met many new friends on his journey including the ancient Alasse, Galia , Kyle Gallagher, Isaniel the wild girl, her cousin Marlynna and many others whose company he very much enjoys. His only way of helping them on their various journeys was to use some magical artifacts he loves to collect. He has recently been promoted to a very important position as a reward for his devotion for knowledge.
DM_Olórin
03-05-2006, 20:47
When sending me images for portrait pics please try to get the characters head and body to fill the screen when you take the screen cap. It means i have a decent image i can enhance to use as the portrait. The aliasing on the images (as most people dont turn the anti aliasing on for logical performance reasons) makes a hell of a mess unless the image is big enough to shrink down.
Please Please try to send it like i ask for it, otherwise your character's portrait will end up looking a bit poor next to others. :loony:
Please remember to do this. I keep linking to the post where i explain why this should be but at least half the time the images i get are too small for me to properly work with.
Cheers ;)
Steve-Law
05-05-2006, 19:53
Born in a secluded hold of the Blue Mountains, and orphaned within a few short years of his birth, Rakhn developed uncontrollable and terrifying rages from a very young age. These rages hindered his battle training although he seemed to have a natural strength and skill with the axe that made up for his lack of training. His rages also meant that he had few close friends and fewer still would enter battle by his side; once possessed of his great anger he often had trouble telling friend from foe.
One Dwarf who was couragous enough to stand beside Rakhn was Nalnorn. They were both still young for such duties, Nalnorn the younger again, but their skill in battle led them to join several patrols in the Blue Mountains defending their hold against raids by Orcs, Trolls and other foul creatures, and quickly earning Rahkn his name of Bloodbeard.
During one of these patrols Rakhn, overcome by fury and bloodlust, seriously wounded one of the veterans of the patrol. Overcome by remorse and anger at his lack of control, Rakhn left the Blue Mountains and began to wander the lands of the West. During his travels, ranging from Forochel down through the Shire, Breelands and Tharbad, over the Misty Mountains and even as far as his cousins in Erebor, Rakhn slowly began to take command of his inner anger, learning to suppress and direct his berserk rages with more and more control. The self-discipline required for this task has also seemed to forge Rakhn from something of an aimless maverick to fast approaching traditional Dwarven beliefs and values. He has even been seeking to develop some skill at the anvil.
Not too long ago Rakhn met Nalnain Gentlehand, the sire of his childhood friend Nalnorn, and learned that young Nalnorn had left the hold not long after Rakhn, seeking the great Dwarven city of Khazad Dum. With Nalnain seeking to find news of his son, Rakhn seems to have adopted the gentle old Dwarf as something of a paternal figure feeling a fondness for the soppy old sod that he would never admit and vowing to himself to try and protect Nalnain until he finds Nalnorn or evidence of his passing.
(OOC: Probably not the best, but it'll do. I've got a picture but my domain seems to be down so I'll get hang on and see what's going on there or I'll get it to another way.)
Steve-Law
06-05-2006, 11:09
Picture finally uploaded (http://www.dewiek.net/rakhn.jpg) (Okay so I "cheated" on the hood, but it's how it *should* look now :))
Silverleaf
06-05-2006, 12:00
Are we allowed to "update" our biographies on the webpage?
DM_Gwaihir
06-05-2006, 12:06
I'm sure that is only a problem if you want a weekly update, that might get a little burdensome! :)
Not on the topic of this thread but - likewise with in-game descriptions, these can be edited to reflect your characters' experiences. Send me the text and I'll make the changes.
I really ought to get around to wrinting bio's for the rest of my characters - could be somthing to do whilst I'm at work today.
Sauraquen
This dark clad elf bears no weapons. His eyes hold a deep haunted look, and seem almost focused on something no-one else can see. His hands scrub subconsciously at one another, seemingly trying to clean something from them. Yet there is nothing to be seen on his hands. Oft times he can be heard muttering to himself in a language seldom heard in these times – it is Quenya, the language of the Noldor elves. Occasionally he slips into Westron, particularly on those rare occasions when he speaks to others. Then he comes across as distant and unconnected to his surroundings. He appears to have no empathy for any living being, of any race. His speech is often described as riddles – however it seems more likely that he is speaking of events and goals far beyond the understanding of most of those he meets.
Steve-Law
06-05-2006, 12:52
Not on the topic of this thread but - likewise with in-game descriptions, these can be edited to reflect your characters' experiences. Send me the text and I'll make the changes.
That's useful that is, thanks (I admit to being lazy and not often writing a description at first, not knowing if the character will "take"). I'll get one for Rakhn to you (have you emptied your PMs yet? :)
Ashal Waynn:
Ashal was born in a small village in South Gondor. His family were very poor farmers and were in debt to a local powerful mob-group. Forced to sell their child to slavery, Ashal was very angry at his parents and saddened by their actions, thus this was the first stage to his journey of neverending nightmares and darkness..
After years of slavery and torment, Ashal was freed by bandits while the slave-caravan was traveling east. The bandit group was known as the Dark Blade. After freeing all the slaves, one of the bandits, called Arthos, noticed Ashal who was severely beaten and bruised. Arthos was the medic and a respected member of the bandit group. He was able to make his other colleagues agree that he could be allowed to take Ashal to safety to their camp. With his healing skills, Arthos was able to help Ashal.
It now became clear to Ashal that Arthos could be the only one who could resemble a loving father. Agreeing to stay with the bandit group, Ashal was taught by Arthos about wilderness survival, healing injuries and the use of the sword. He joined the group on raids on caravans and villages. The bandit group never attacked unarmed subjects or civilians. When the bounties of the bandit-groups leaders were given, it became much harder for them to make planned strikes into places. It became clear now that the days of the bandit group ''The Dark Blade'' was over. The bandits agreed to go all to their own ways with new identities.
Ashal first decided to become a bounty hunter but with his lack of knowledge of the lands, he decided to try and make friends with people. But first, he travelled back to his home village in South Gondor. There he found out that his parents had another son, and were no longer poor. They no longer remembered Ashal...
When Ashal found this out, he was greatly angered and slaughtered his whole family, but after doing so he fled to Bree.
Ashal is a average looking man. He is a man with nothing to lose. He will fight fiercely.. the aura surrounding him would be called a nightmare.. he is changed man. Not a subject to be an enemy with..he doesnt know death.. he doesnt know peace.. or love.. or care..
Because of this, he will show his face to no one..that is why he designed a lock on his helmet.
DM_Olórin
04-06-2006, 21:48
A very interesting bio mate. However, I should point out that Harlond is one of the Elven Havens Pvt. T, and I honestly cant see there being a "mob" active there, let alone one trafficking in human slaves. The western lands are a pretty tranquil place on the whole, any the vast majority of dangers found thereabouts will be in the form of dangerous wildlife. Thats not to say there couldnt be outlaws in the mountains of course but not in any of the Havens of Lhun. Cirdan wouldnt stand for it.
Sorry about that but you might want to have a bit of a rethink on a few points :)
*the old man bows in appology*
Crap! Back to the design-table then.
And yes..You can all have a good laugh now..
EDIT: Avalyn should be fixing/fixed it right now.
Baul
A man once known as Avalyn Silversword, who, after ending the tortured life of his half brother, was afflicted with the very thing that had dominated his brothers life. Fearing the worst, one of Avalyns closest friends struck him down, and fled after what she had done.
However, Avalyn was cursed with life after he was struck down. After lying in agony for what seemed like hours, many hands pulled Avalyn from the growing darkness. As swiftly as the darkness receded, it grew once more.
Once he woke, he found he was no longer on the plains where his brother fell... he was greeted on his awakening by the eyes of an Elven healer, from the Valley of Rivendell. His eyes witnessed her lips move but again, he succamb to the darkness.
He woke once more to the realisiation he was now alone. The only company he now had was the immense pain that seemingly grew within him. He sought to rise and the pain shot through him, causing him to fall back. He waited and soon the same elf who he saw before came to him. She told him then, that he should be dead, and even now, a disease was spreading across his body, slowly killing him.
He stayed in Rivendell for many months, the skill of the healers keeping the disease at bay whilst he stayed there. But he knew he could not rely on their kindness to keep him alive, and so he assumed a new name, Baul, sindarin for Torment, and set out to aid those who needed it before his life was taken from him.
krystell
12-02-2007, 06:50
He still remembers her young eyes and teenage innocence that could make anyone think of her as a girl who ran away from home in search of new sights and new faces. Her ever wide smile and soft voice denotes a naive and light-hearted personality.
Words reached his ears about most men on her many travels ending up deceived by her natural geniality, convinced of her pure heart even after noticing her eastern features and obvious accent. Too few indeed are the ones who really knew her, and those lie probably far forgotten on her absent mind... But he still recalls...
The bay of Dol Amroth tends to be calm and quiet at night, and patrolling by the harbor, a couple of town guards – him and his friend - hear some agitaded voices from distance. Being the sound too distant and incomprehensible, they run towards it to find a huddle of people, countless, most dressed as if they were taken out of their beds in a hurry. The smooth and silent sea seems to have brought some large ship wrecks.
- Help us get them off the water - Says one of the men to both newcomers, as they notice a few dead bodies floating among the wood boards and ripped sails, apparently drowned. By their looks, it was most certainly another ship of runaway outlaws heading from the City of Corsairs to Tharbad, caught by a fatal storm.
Quickly as they can, they run carefully through the sharp coast rocks leading to the shore, getting half underwater where some men were helping eachother bringing the bodies to the dry sand, while most of the people around were just curious, looking at the scene and scowling at the dead easterlings. Short after some work, they accidently find a survivor. A barely unconcious young female, sightly pale for freezing to near death in the cold water, barely moving and unable to even open her eyes widely enough.
- Are you alright? What’s your name? - They shout at her a few times to keep her awake. She looks back at them very weak, trying to respond but no sound coming out of her mouth. A thin scar crosses her face from the top of an eyebrow, through her left eye and all the way down to her chin. They carry her to one of the men’s house nearby, as what left of the crowd shouts "kill her" and the like from distance. When inside, they can’t help themselves from staring at her with great curiosity.
- She doesn't look much like most Easterlings. - Says his friend.
- How can you tell, fool? We’ve never seen any of their females here. - Replies another man, with a growling voice. - Especially a kid... How old do you think she is?
- No more than 20 or so I believe. But obviously already an outlaw. A filthy one. Enough to be running away even from Umbar’s law.
Despite the sutile but long scar on her delicated face and her ill look, she looks beautiful - He thinks, ignoring his friend and the other man’s arguing - Like a red haired siren, light green eyed and soft skinned, average built but voluptious. Very feminine. A mermaid without the fish tail, brutally hurt by a sea storm. - And looking at her that carefully, he pittied her. And so he decides to spare her life.
Waving aside the thoughts and giving her some bread and water, wich she swallows with some difficulty, he convinces them to let her go and keep their mouth shut about the matter. The girl, in her weakened sences, doesn't understand a word. Only loud voices... After some arguing, the man with the growling voice finally stands up and grab her rudely by the arm, taking her all the way to the back door, leading to an empty ally. He pushes her out of the house, throws out a small bag of gold coins and slams the door.
With her damaged conciousness, she somehow knows people's hostility would be threatening and probably get her killed in that place. She tries to run away to a random direction but she just doesn't have the strengh. Barefeet, she walks a few steps from the house, trembling in cold, going towards a dark corner as she knows her legs will fail anytime now. Getting there, she finally falls on the knees, then to the floor. Instantly sleeping for long hours, long after the sun is set, the next morning. From there, she would have probably made her way North. Always North...
// Ok, I write a lot when I'm bored... So what...
the-small-print
15-02-2007, 19:33
... Braint's bio is four posts long and already in another thread, here (http://forums.wireplay.co.uk/showthread.php?t=315273).
Dakota Strider
18-02-2007, 05:22
The young man rode his horse through the narrow street of the hobbit community of Bywater. Stopping one of the small citizens for directions, he was pointed towards the large building in the center of the village, the Green Dragon Inn. WIth a click of his tongue, the young stallion resumed at a slow walk towards their goal. The horse was a majestic speciman, a large white creature, that moved gracefully down the street. Hengest was still very young for his breed, not having even seen his fourth summer yet. By his noble bearing, it was clear to those that knew horses, that the stallion was a meara, the fastest, strongest horses of the Rohan plains. But Hengest was not just a meara, but a direct descendent of Felarof, the greatest of all horses. The horse's eyes shone with an intelligence much above that then a normal animal. To his rider, he was more than a mount, he was the young man's only companion in the world.
Reaching the Inn, the man swung out of the saddle easily. After slipping the bridle off the horse's head, he hung it on the pommel of the saddle, so Hengest could graze freely on the nearby pasture. He needed no tether for the horse, as Hengest would come when he called, and would allow noone else to approach him. In the same way, a bit was never used with the bridle, as the horse responded to the touches of his rider's knees and reins. After watching the horse move to an especially green patch of grass, the man moved to the door of the Green Dragon.
Although, most inns in the Shire, built their doorways to accomadate the greater height of the occassional human visitor, the man still had to duck his head, as he stood taller then most. As he entered the main room, he paused to let his eyes adjust to the dimmer light. Although he had come to Bywater to speak to Shirriff Robin Smallburrow, in hopes of some sort of employment, his attention was drawn to the voice of a young woman, near the counter. As his eyes were able to focus, he saw it was a young human, with short brown hair. The woman was slightly shorter then average, and wore clothes that seemed far to tight on her. She had a pleasant face, and her voice was friendly as she spoke to the hobbit lass behind the bar.
"Is there nothing you have that will work?" the woman pleaded. The hobbit shook her head sadly. It was then both of them noticed the man watching them from the other end of the counter.
Seeing he was noticed, the man greeted the woman with a smile, "Hello, Miss."
The young woman gave a friendly smile of her own and replied, "Good day, sir."
Feeling rather awkward, the man felt there was nothing else to do but continue, "Forgive my boldness, but I am Osbearn."
The woman quickly took in the man with her eyes, noticing the man's worn and battered armor that at one time looked as if it was of exceptional quality. Draped over his shoulders, was a dark red cloak, also having seen its better days. She dismissed his discomfort, by saying "Not at all, Osbearn. I am Aurora."
Obviously relieved by her welcome, Osbearn continued, "I am pleased to meet you, Miss Aurora." Standing about five feet from her, he noticed her self-conscious shuffling of her feet, and her face start to redden as she saw him look down. It was then he noticed her feet were bare, and he pieced together the conversation she was having with the hobbit.
"You lost your shoes?" the man blurted, then wished he had used a bit more tact.
The woman nodded and explained, "Some young hobbits stole all my clothes while I was swimming." Aurora gestured at the clothes she was wearing, which obviously were not sewn to fit her.
"Oh no!" Osbearn replied, understanding the embarrassment the young lady must have endured. Then the totality of her words sunk in. "You were swimming?" he asked, his face now matching the shade of red the woman had just a moment before.
Aurora simply nodded, which caused Osbearn to blush even more. Not sure how to reply, he simply went quiet, and there was an uncomfortable silence betwen the two.
Finally, Osbearn spoke again, "It must be hard getting around on bare feet. Can I aid you in any way?"
The young woman shook her head before answering, "I think I will have to go to Bree and buy shoes. There are none my size in the shire."
Realizing how far she would have to travel, the young man felt concern for Aurora's plight. "That is quite the distance to go with no shoes. Do you have a ride of some kind?"
Sadly, Aurora simply said, "No," and hung her head, just a bit.
Osbearn pondered the situation for a moment, then decided to offer, "I could assist you, Miss..." then realizing how little the two knew of each other, added, "If you will allow me to, that is."
Aurora looked up, obviously surprised by the offer, "How?"
Feeling emboldened, he continued, "I left my home with but one companion, Hengest..." Osbearn paused to watch the woman's reaction. "...he carries me everywhere I go."
Aurora's eyes showed she understood, but she stayed silent.
The man continued, "I am sure he would not mind if you rode him to Bree."
"You have a horse?" the woman finally asked.
Osbearn nodded solemnly, "He was almost all I left home with..." his voice trailed off.
Aurora's mood suddenly lifted, quickly responded, "That is very kind. I accept your offer."
But Osbearn was now remembering his long trek north, hardly noticed her reply as he continued softly, "I had to sell my saddle and tack to buy food and other items, but I would not lose my horse for anything."
Sensing the young man's trouble, the woman asked kindly, "Have you fallen on hard times?"
Osbearn slowy nodded, as his face clouded at the memories he was reliving. As if he was speaking to himself he replied, "It was of my own doing..."
Aurora persisted, "I don't understand."
Focusing back on her, Osbearn answered, "I left Meduseld in disgrace, and decided not to return to my home and bring further shame on my family."
The woman's face saddened sympathetically and asked, "What happened?"
The young man, obviously was struggling to maintain a calm face, finally spoke, "I have not told anyone since I have left..."
Softly, Aurora replied, "I am sorry, it must be painful..."
Osbearn, regaining some composure, looked at the kindly woman and gave a small smile, "But, it is good to have a friendly face to share with." He motioned to a nearby empty table. "Shall we sit? This may take more than a few minutes."
"Aye," Aurora nodded, and took the nearest seat.
Before taking a seat himself, he remembered his manners and asked, "Would you like anything from the kitchen, or something to drink?"
The woman gave a small smile and shook her head, "I've just eaten, thank you."
Nodding, Osbearn moved to a chair diagnally across the table from her, so that he could look at her while he spoke. Aurora was silent, as he composed his thoughts. Finally, after releasing a deep breath he began.
"I was raised in the Hornburg. Are you familiar with it?"
She hesitated, then asked, "Near Edoras?"
Osbearn nodded, but said, "Actually it is closer to Dunharrow, but its in the same general area. It is my people's greatest fortress."
"I have heard of it, yes," Aurora nodded an acknowledgement, "I am from Gondor."
The young man gave a small smile to her, "Then we share a common heritage, no?" The woman simply nodded her assent.
With some pride evident in his voice, he continued, "I am the son of Gareth and Ealhwyn Ealhelm, both Wardens of the Hornburg. I was chosen to be sent to Edoras, to serve Theoden King and his court, and a chance to become an officer in the Riddermark."
Osbearn pauses for a moment, and his eyes looked as if they were seeing a place far away. "But... as much as I wished it, I could not fit in, with all the rules and discipline necessary..." His voice trailed off as he chose his next words.
Shaking his head, as if to clear the memory, he spoke, "Although, that was not the real problem..."
Aurora spoke up, "To be in the army? I can understand that. But what was the real problem?"
The man nods to her and answered, "I understood the necessity of the rules and regulation, and I tried to follow them. But, the sergeants and the officers would always look for anything we did wrong, even the most insignificant item, and when they would yell at us, yell at me because of these matters, I would lose my temper.
"I could not stay calm in the face of their berating, and once they learned this, they badgered me all the time, trying to exploit this weakness."
Once again, he hesitated before continuning his story, "Still, I may have made it through..." Once again his face clouds with the pain of the memory. Some of my friends thought it was great sport that I would lose my temper as I did, and they would occassionally bait me...
The woman voiced her displeasure at this, "How cruel..."
Osbearn's eyes began to tear up slightly as he remembers, "One time, I lost all control, and attacked one of them..." He took a deep breath, "I think I would have killed him, as my anger gave me strength as I wrapped my hands around his throat..."
Aurora's eyes opened wide in shock, at the thought of this mild mannered young man describing himself so.
He shook his head sadly, "the rage only lasted a few minutes, but the consequences were permanent. I was banished from the court. And I dared not show my face back in the Hornburg."
Dakota Strider
18-02-2007, 05:32
"What will you do?" the young woman, obviously touched by the story, asked.
Osbearn shrugged, "Well, I must take care of Hengest, and feed myself of course..."
Aurora nodded, "I understand."
He continued, "I have some skill at arms. I did not totally waste my time at Meduseld. But...I worry about endangering others, so I have not sought the company of anyone else..."
"I don't know what to say..., " the woman replied. "That is a moving story."
"Maybe...some day, I will find a way to return, and restore honor to my family." Osbearn shook his head. "I do not know what I would need to do, for that to happen, though."
Aurora shrugged, "Do something to save Rohan?"
The man looked up at her, and smiled slightly, "Any idea how I would get such an opportunity?" He paused to consider the implications, "But, I would not wish my country to be in danger, just for me to regain my honor."
The woman grinned at him, with a twinkle in her eye, "I cannot think of anything at the moment, but let me think on it, I am very clever."
The young man gave a light laugh, despite himself. Aurora, pleased at improving his mood started to giggle.
His voice back to normal, he smiled back at the woman, "Well, thank you for listening. It took some of the weight off of my mind."
"And I thought I had problems," she replied with a small sigh.
Osbearn gave her a warm smile, "Your problems, hopefully we can solve."
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