DM_Kev
03-05-2005, 13:39
We are looking into setting up a weekly schedule with events which will take place on a regular basis.
One such idea is a weekly market day. We mentioned introducing this before, but it never really got off the ground. This time I plan to fully launch it and make it as popular and as visited as possible.
There isn't really a story or an adventure attached to it - it is an opportunity for characters to gather in one place and trade with oneanother and an opportunity to buy rare finds or exotic goods. Naturally, it allows for heavy roleplaying between characters.
It would take place in Tharbad for the whole of every Sunday. Those wishing to run a stall can just come along and occupy a small section of the main street, at the road side. A town bayliff will collect a small payment from PC merchants who setup stalls. You are welcome to setup a stall immediately- the bayliff will collect the money later. The fee will not exceed 200 gold pieces.
We will also be happy to create merchant's shingles for PC merchants who will use this service regularly. A merchant's shingle will basically be a label for your store. So characters passing may see your sign "Willener and Sons exotic spices", for instance.
The market should serve well as a nexus for roleplaying and meetings, a place for craftsmen to profit from their work and as a means of controling the world economy, with characters spending their excess gold.
Players are still expected to be in character at all times, and to take notice of appropriate roleplaying in Tharbad. Because of this, Orcs would be expected to make themselves discreet. Evil characters are welcome to set up stalls. But im afraid Orcs will not be allowed to run stalls, sorry. They would be easily detected and their selling skills will leave a lot to be desired :)
I am keen to test the market idea sometime this week perhaps before Sunday. It depends on what I get done. Below is a price list. When the bayliff collects your fee, you need to declare any other services you will be using, which will add to the cost:
- Running a stall (obvious) 200gp
- Stall Building +500gp (Nice market building!)
- Crafting Anvil +500gp (will allow you to craft items for customers)
Merchant's Shingle's
Only apply for one if you are going to, or decide to run a stall regularly.
Make your application below. Just enter the text for the sign. This text will appear when you move your cursor over the sign. Don't go overboard with text please.
Good example:
"Blaede's Emporium - Best blades and armour - (insert cheeky remark)"
So make them simple and effective. You don't need an essay.
We will try to make some exotic goods for the market. They wont do much for you, but we rely on players to hold them to high sentimental value though their roleplaying.
I hope as many players as possible make use of the market, either as customers or as merchants.
One such idea is a weekly market day. We mentioned introducing this before, but it never really got off the ground. This time I plan to fully launch it and make it as popular and as visited as possible.
There isn't really a story or an adventure attached to it - it is an opportunity for characters to gather in one place and trade with oneanother and an opportunity to buy rare finds or exotic goods. Naturally, it allows for heavy roleplaying between characters.
It would take place in Tharbad for the whole of every Sunday. Those wishing to run a stall can just come along and occupy a small section of the main street, at the road side. A town bayliff will collect a small payment from PC merchants who setup stalls. You are welcome to setup a stall immediately- the bayliff will collect the money later. The fee will not exceed 200 gold pieces.
We will also be happy to create merchant's shingles for PC merchants who will use this service regularly. A merchant's shingle will basically be a label for your store. So characters passing may see your sign "Willener and Sons exotic spices", for instance.
The market should serve well as a nexus for roleplaying and meetings, a place for craftsmen to profit from their work and as a means of controling the world economy, with characters spending their excess gold.
Players are still expected to be in character at all times, and to take notice of appropriate roleplaying in Tharbad. Because of this, Orcs would be expected to make themselves discreet. Evil characters are welcome to set up stalls. But im afraid Orcs will not be allowed to run stalls, sorry. They would be easily detected and their selling skills will leave a lot to be desired :)
I am keen to test the market idea sometime this week perhaps before Sunday. It depends on what I get done. Below is a price list. When the bayliff collects your fee, you need to declare any other services you will be using, which will add to the cost:
- Running a stall (obvious) 200gp
- Stall Building +500gp (Nice market building!)
- Crafting Anvil +500gp (will allow you to craft items for customers)
Merchant's Shingle's
Only apply for one if you are going to, or decide to run a stall regularly.
Make your application below. Just enter the text for the sign. This text will appear when you move your cursor over the sign. Don't go overboard with text please.
Good example:
"Blaede's Emporium - Best blades and armour - (insert cheeky remark)"
So make them simple and effective. You don't need an essay.
We will try to make some exotic goods for the market. They wont do much for you, but we rely on players to hold them to high sentimental value though their roleplaying.
I hope as many players as possible make use of the market, either as customers or as merchants.