Steve-Law
20-06-2005, 08:54
Brought from the Quiet Server thread to keep that on topic.
Originally posted by Steve-Law
I also wonder if some of the issues around Bree might be causing some players to lose heart? (for new players especially, Bree is now missing a couple of beginner quests, and the slow load/sometimes laggy first area you come to might be putting people off? - no criticism of the excellent work on the new look Bree, but it does have a few issues that could be ironed out. In some ways I prefer the old one. Eye candy is nice but playability is more important, imho)
Originally posted by DM_Kev
The old Bree is gone. Im very dissapointed 2 weeks solid work has gone this way. Instead I will spend my energy on more worthwhile things.
I'm sorry you took my comment this way Kev, I did not mean to sound negative or to criticise the hard work you've put in. I was just mentioning something that came to my mind and thinking particularly of new players (or low level chars where Bree is still important). What I meant was:
1) Some players have noticed lag. I've seen a bit of of the "warping" about and rewalking the same path but nothing I can't cope with. The load times are an annoyance, especially if in a party - I have to wait around 30 seconds to load Bree and this could really get in the way of the flow of conversation/pace of RP. It's particularly annoying (for me anyway) when going in and out of shops etc. to have to wait all that time each time (new players will probably notice this more as they will be exploring these much more while I tend to only go in if a shop in Bree if I have to now).
2) Most importantly there are still several beginner quests that are "broken"/missing with the new Bree - the Harp quest (Where's the Pony Stables?), Podo's familiar quest (no cave - although I met a new char looking for the "wizard's tower" or something so maybe the quest has changed? but he couldn't find that either), and the Greyflood message post.
3) The road leading east from Bree stops halfway up the hill with a bit of a trek to find the dirt track that leads to the Great East Road. Same with the Chetwood. This is not very intuitive imo. It's okay if you know to look for them, but what if you are new? Would you know you had to wander up hill and down dale to find a couple of extra exits?
4) Harry's new post is much better I must say, although I do kind of miss his friendly face outside the Pony/Alegard's shop (the main "meeting place" in old Bree).
Yes the new Bree looks stunning, but these are the "issues" that I mentioned. Okay I admit not a major factor in the quietness of the server so probably out of place on that thread, but I do think they needed to be said.
Originally posted by Steve-Law
I also wonder if some of the issues around Bree might be causing some players to lose heart? (for new players especially, Bree is now missing a couple of beginner quests, and the slow load/sometimes laggy first area you come to might be putting people off? - no criticism of the excellent work on the new look Bree, but it does have a few issues that could be ironed out. In some ways I prefer the old one. Eye candy is nice but playability is more important, imho)
Originally posted by DM_Kev
The old Bree is gone. Im very dissapointed 2 weeks solid work has gone this way. Instead I will spend my energy on more worthwhile things.
I'm sorry you took my comment this way Kev, I did not mean to sound negative or to criticise the hard work you've put in. I was just mentioning something that came to my mind and thinking particularly of new players (or low level chars where Bree is still important). What I meant was:
1) Some players have noticed lag. I've seen a bit of of the "warping" about and rewalking the same path but nothing I can't cope with. The load times are an annoyance, especially if in a party - I have to wait around 30 seconds to load Bree and this could really get in the way of the flow of conversation/pace of RP. It's particularly annoying (for me anyway) when going in and out of shops etc. to have to wait all that time each time (new players will probably notice this more as they will be exploring these much more while I tend to only go in if a shop in Bree if I have to now).
2) Most importantly there are still several beginner quests that are "broken"/missing with the new Bree - the Harp quest (Where's the Pony Stables?), Podo's familiar quest (no cave - although I met a new char looking for the "wizard's tower" or something so maybe the quest has changed? but he couldn't find that either), and the Greyflood message post.
3) The road leading east from Bree stops halfway up the hill with a bit of a trek to find the dirt track that leads to the Great East Road. Same with the Chetwood. This is not very intuitive imo. It's okay if you know to look for them, but what if you are new? Would you know you had to wander up hill and down dale to find a couple of extra exits?
4) Harry's new post is much better I must say, although I do kind of miss his friendly face outside the Pony/Alegard's shop (the main "meeting place" in old Bree).
Yes the new Bree looks stunning, but these are the "issues" that I mentioned. Okay I admit not a major factor in the quietness of the server so probably out of place on that thread, but I do think they needed to be said.