DarkenShroud
09-03-2008, 10:38
Ok my penmanship is quite lacking so bear with me :wink:
Thus far I have to say great job, I've tried out most if not all the LoTR servers out there for the past 6 years. This is by far the best and most balanced, you have really made Middle-Earth come to life. I have but one complaint thus far. If your gonna have low xp gain, and players reying on quests and dms to give rp xp for advancement. Cut down on the xp loss alittle, it really hurts newer players and drives them off. Slow xp gain is good, big losses at the sametime is bad and does not appeal to a growing server community. Especially when a new player enters a area that he or she isn't familair with and dies because of ignorance losing a ton of xp along the way. Or someone doesn't pay attention and has there weapons equipped too long, then the guards kill them while there speaking to another in rp or in tells. I mean seriously here, you shouldn't be losing 700 + xp for exploring the wrong area or not paying attention to your weapon being drawn. Especially when the xp here is quite low, which is a good thing again. But to have such losses is just to much, maybe half them? It would be a step in the right direction to promote server growth and make the server more player friendly. Please make guards give you more time before they kill you for having your weapon drawn lol. Some people don't notice till its to late, and or have incoming tells so they aren't paying attention. And losing 700 + xp is kinda brutal for a honest mistake. I think what I suggest would promote server growth and be all in all a good thing.
After exploring a good portion of the server this past week, I have to say great work. I haven't seen a area that wasn't impressive in one way or another. Very accurate, and your world is full of life. I have noticed though a few areas that maybe being worked on still, and figured I'd make up a rough list of things I have noticed that need to be expanded or finished.
1. Lond Daer ruins - Main complex not accessible/broken tower also not accessible
2. Lond Daer Sea Cave - empty
3. Minhiriath Area - lots of fake cave entrances
4. Gwathlo - Lots of fake cave entrances and a ruin not accessible
5. Blue Mountains - Only northern part is reachable that I am aware of, Belegost Ruins in the plans for the future?
6. North Downs/Arthedain - Northdowns not reachable, nor the old forest through barrowdowns
7. Shire - Multiple areas not accessible yet, but the map labels them as well as some shops.
Well thats about all off the top of my head for now, I hope this small list helps in some way or another. Theres more that I noticed and will update the list when I can find the time. This was just a quick write up of stuff I had on the brain. Not sure if this is all accurate, but from my explorations this is what I have noticed.
Thanks for creating a LoTR server worth its weight in mithril, you've done a fine job keep it up. Just make it alittle more player friendly please *having lost a grand total of 2500 xp for going to the wrong areas and gettin killed by guards because he forgot to put his weapon away, or was distrated from a tell. All in his first week* Its really discouraging ya know :D
Thus far I have to say great job, I've tried out most if not all the LoTR servers out there for the past 6 years. This is by far the best and most balanced, you have really made Middle-Earth come to life. I have but one complaint thus far. If your gonna have low xp gain, and players reying on quests and dms to give rp xp for advancement. Cut down on the xp loss alittle, it really hurts newer players and drives them off. Slow xp gain is good, big losses at the sametime is bad and does not appeal to a growing server community. Especially when a new player enters a area that he or she isn't familair with and dies because of ignorance losing a ton of xp along the way. Or someone doesn't pay attention and has there weapons equipped too long, then the guards kill them while there speaking to another in rp or in tells. I mean seriously here, you shouldn't be losing 700 + xp for exploring the wrong area or not paying attention to your weapon being drawn. Especially when the xp here is quite low, which is a good thing again. But to have such losses is just to much, maybe half them? It would be a step in the right direction to promote server growth and make the server more player friendly. Please make guards give you more time before they kill you for having your weapon drawn lol. Some people don't notice till its to late, and or have incoming tells so they aren't paying attention. And losing 700 + xp is kinda brutal for a honest mistake. I think what I suggest would promote server growth and be all in all a good thing.
After exploring a good portion of the server this past week, I have to say great work. I haven't seen a area that wasn't impressive in one way or another. Very accurate, and your world is full of life. I have noticed though a few areas that maybe being worked on still, and figured I'd make up a rough list of things I have noticed that need to be expanded or finished.
1. Lond Daer ruins - Main complex not accessible/broken tower also not accessible
2. Lond Daer Sea Cave - empty
3. Minhiriath Area - lots of fake cave entrances
4. Gwathlo - Lots of fake cave entrances and a ruin not accessible
5. Blue Mountains - Only northern part is reachable that I am aware of, Belegost Ruins in the plans for the future?
6. North Downs/Arthedain - Northdowns not reachable, nor the old forest through barrowdowns
7. Shire - Multiple areas not accessible yet, but the map labels them as well as some shops.
Well thats about all off the top of my head for now, I hope this small list helps in some way or another. Theres more that I noticed and will update the list when I can find the time. This was just a quick write up of stuff I had on the brain. Not sure if this is all accurate, but from my explorations this is what I have noticed.
Thanks for creating a LoTR server worth its weight in mithril, you've done a fine job keep it up. Just make it alittle more player friendly please *having lost a grand total of 2500 xp for going to the wrong areas and gettin killed by guards because he forgot to put his weapon away, or was distrated from a tell. All in his first week* Its really discouraging ya know :D