View Full Version : redqueen update
As a few may have noticed I have made a few modifications, if anyone spots anything causing glitches or random issues please post here.
The mods include, explosions/insta deaths at the top of the map, this will hopefully reduce wall glitching (you are still able to have banshees jump over doors, i put that into consideration)
And instant death to people falling into the water swirly trap, which will hopefully reduce in arrogant players being stubborn and not suiciding on their own accord.
An anti afk spawn area death mechanism to come soon
JamesBPK
28-09-2008, 01:13
Good Work Bury
Nice, looking forward to see them in action :P
Musical Monkey
28-09-2008, 18:47
Aww.
I used to love shouting abuse and threats (mostly involving Pesty) at swimmers....
KiDoO Is Neek
28-09-2008, 22:19
Hey ive been on the 03 server for a couple of hours and all seems to get going well, people falling down into the pit and glitchers getting grief, everything is allmost perfect, looking forward to that anti spawn script :)
KiDoO IS Neek
Bury, Nice work. Its working great. Thanks a great deal!
Afk spawn killer is in affect (on map change from now), after someone passes the first key card door and the text triggers, people in the respawn have 3 minutes to get out before they get annihilated (stupidly high powered explosions)
JamesBPK
23-10-2008, 23:52
Ill vouch for that. They are quite large [the explosions]. You wont be able to hide anywhere.
w00t!
Bury, you rock! XD XD XD
Once again many thanks to bury for making our jobs just a little bit easier
Blahblah456
24-10-2008, 14:01
I think there has been a glitch where if u keep right the whole time while crossing the firepit in redqueen, u will not fall into the pit, i think its caused because of the thingy sticking out...
Do try to understand, if not tell me and i will send u an image on how it looks like
THanks
Sorry for english
Plz do reply, i wanna know if its a glitch...
It's not really a glitch, just an unwanted feature :P
Basicly it's part of the map and although it can be exploited it doesn't affect gameplay and you can actually jump the diagonal distance from one ledge to another without falling in or touching the tiny part of the platform that sticks out.
Blahblah456
24-10-2008, 15:26
SO.... is it legal???
Instead of the spawn killing being automated, how do you guys feel if I made it more of an incentive for players to activate it.
I propose this;
It works the same way you open the key card doors, it will be the same style of activation. You keep the card moving instead of abandoning it and trigger it here.
http://www.notsofastmrbond.com/lolzombiecard.JPG
That's great,nice work Bury :bow:
cheers :beer:
Instead of the spawn killing being automated, how do you guys feel if I made it more of an incentive for players to activate it.
I propose this;
It works the same way you open the key card doors, it will be the same style of activation. You keep the card moving instead of abandoning it and trigger it here.
http://www.notsofastmrbond.com/lolzombiecard.JPG
What if everyone dies before they get to that bit of the map?
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