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  1. #101
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    That would be absolutely fab
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  2. #102
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    * * * * * * * * * * * *
    07-11-10 - Various (Watch out for the concluding part to Act I of the Dol Guldur Campaign in next weeks update!)
    * * * * * * * * * * * *
    * In a move to increase the opportunities to play Bards effectively, Arcane Spell Failure has been completely removed from Padded, Leather, Hide and Chain armours!
    * Darts should no longer have excessive value - some stores may still require manual adjustments, please report if this is the case.
    * Issues where accidentaly entering Dol Guldur whilst mounted have been resolved.
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  4. #103
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    14-11-10 - The Wrath of the Black Easterling Update!

    * The concluding part to Act I of the Dol Guldur campaign is now live! Use your allies and useful items gathered in the earlier quests to lead the defense of Dol Guldur to victory in our largest ever ingame battle sequence and see how the plot takes a dark turn for Act II...

    * Discover 8 new items such as the Iron Fist of Beorn, "Tim" and the Sorcerous Shadowsteel Ring.
    * New Enemies! Beorning warriors and shapeshifters added!
    * Challenge range of Woodmen expanded
    * Summon Ally tokens are now fully implemented. Ask a DM to swap your old ones for the new ones!
    * Ivlasks Retinue in Chapter 5 of the Forochel Campaign are all now equipped properly.
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  5. #104
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    Live by midday today

    * * * * * * * * * * * *
    16-11-10 - Various Updates!
    * * * * * * * * * * * *
    * New UTT Music Pack added! The Music Pack adds 120 new music files for you to enjoy ingame! No more of the same old backing tunes! Put some added mood and atmosphere into your game today! Music taken from NWN2 and its expansion packs, Mask of the Betrayer and Storm of Zehir. This is an optional download for players, available from our downloads page at nwn.wireplay.co.uk

    * Some Dol Guldur areas have been updated with new music tracks
    * Loot System has been updated! New items added to lists, some probabilities have been adjusted. Random NPC loot drop of default items have been stopped.
    * Shred will now drop his special item, if you choose to kill him
    * Some improvements to Khamuls dialogue - Cheers Avalyn
    * Corrections made to Draugur conversation
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  6. #105
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    Live shortly...

    * New version of the Esgaroth exterior is live along with brand new merchants. This is an initial release - All area transitions, surrounding areas and quests to follow.
    * Hardy and Marvellous Corsair boots have had their value reduced to lower the level requirement.
    * Glittering Ore Sample added to smelting lists
    * Balance adjustments made to Beorning Shifters and Eberhard the Brave
    * Lord Mogg will no longer repeat his speech in chapter 3 of the Tharbad Campaign
    * Lord Mogg's pretty girls spawn locations adjusted slightly to prevent them getting trapped between the furniture.
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  7. #106
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    Live shortly

    * * * * * * * * * * * *
    21-11-10 - Esgaroth and various
    * * * * * * * * * * * *
    * Improvements to Esgaroth area
    * Marketwater Inn added!
    * Ammo stores added to Esgaroth
    * First of several new side quests added to Esgaroth! "A Collective Need" available for characters under Level 13!
    * New areas; River Running (allows navigation to and around Esgaroth), Old Forest Road (Replaces all Mirkwood Central areas) More areas in the works!
    * Kurglen in Dol Guldur will now allow Orcs to browse his store
    * The Dol Guldur "Underworld Enforcer" quest has been corrected
    Last edited by DM_Kev; 21-11-2010 at 20:06.
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  8. #107
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    * * * * * * * * * * * *
    12-12-10 - Esgaroth
    * * * * * * * * * * * *
    * New side Quest added "Little Red Beauty". Head to the Marketwater Inn!
    * Various improvements around Esgaroth
    * New area; The Desolation of Smaug. See the Dragons remains!
    * Difficulty changes to "A Collective Need"
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  9. #108
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    Live as of 6am reset...

    * New Dol Guldur campaign quest added "My Many Coloured Friend" (Quest 8 of 11)
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  10. #109
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    * New Dol Guldur campaign quest added; "Tales To Be Told"
    * New crafting subsystem added; Poison Making! Turn raw materials into useable items which allow your rogue to make poison attacks!
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  11. #110
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    Pleased to bring you the first large update of 2011 - and its a pretty hefty one! Mainly consisting of fixes and adjustments, though there is some new stuff to share.

    * All Woodmen, Beornings and their Bear allies and Stoor Hobbits will no longer attack Good aligned players on sight.
    * Fixed a problem preventing the crafting of Masterwork (+5) Padded Armour
    * Fixed all reported instances of invisible crafting stations caused by the CEP 2.3 upgrade
    * Jewelsmiths workbench has been added to the Rivendell Crafters Mill, as per player request
    * Erebor; Throwing Axes are now sold in the correct section of the Blacksmith's store
    * Fixed an issue causing the Deep Orcs not to wear armour
    * Fixed an issue causing Angmarians not to equip their weapons and shields
    * Unlight Spawn will no longer deal D4 acid damage when a hit is made against them, due to issues with characters using ranged weapons
    * Unlight Spawn all now carry a 50% vulnerability to magical damage in addition to the existing divine damage vulnerability

    * New Posion added! Death Bell - gives your rogue a chance of stunning his opponent
    * Death Bell Poison recipe added to crafting system, component sources added
    * New Concentrator item required for certain Potion and Poison recipes has been added to Dol Guldur and Tharbad Apothecary/Herbalist stores
    * Old Forest Road section of Mirkwood has been improved with new lighting effects and hostile encounters
    * New Mirkwood area added! North East Mountain Foothills. Complete with herbalist components and hostile encounters. Wander at your peril! Further enchancements incoming (for currently inaccessible cave area)
    * Loot system updated to include items created by this update

    The next quest in the Dol Guldur campaign will follow this weekend.
    Last edited by DM_Kev; 14-01-2011 at 19:31.
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  13. #111
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    Another update is now live!

    * The penultimate Dol Guldur campaign quest has been added "Trail to the Nest"
    * New shared free-roam and campaign area added to Mirkwood! Explore the northeast mountain foothills for more thrilling adventures. Perfect for characters of level 7-13
    * New item to be found!
    * Bill Ferny can now be found outside his home (Map Pin added)
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  14. #112
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    As of the 6am reset...

    * * * * * * * * * * * *
    23-01-11 - Dol Guldur Campaign and Others
    * * * * * * * * * * * *

    * Wrath of the Black Easterling Campaign completed! Final quest added "Death and Debts". Give the dark side a try! Make a new evil character today!


    * Achievement system support added on trial basis using the Dol Guldur Campaign. Collect token sets and hand in for special rewards!
    * Fixed odd behaviour and effects occuring when items with scripted abilities are placed in the inventory.
    * Most Spiderweb cocoons will no longer attack the player with poison when they open them.
    * Issues with floating containers in some parts of the Mountains of Mirkwood fixed.
    * Hostile encounters of Unlight Spawn in Mirkwood will now spawn a maximum of one elite NPC (The "Bloated Ones")
    * Fixed an error in one campaign quest where Khamul was taking the players token but not replacing it.
    * Updated Dol Guldurs NPCs so that completed quests may not be repeated and that the characters progress and deeds are recognised throughout their career.
    * Characters can now rest for free at the Marketwater Inn in Esgaroth
    * Fixed an issue in Dol Guldur where food was only available in limited amounts per reset.
    * Fixed an issue with the exit out of one of the areas in "Tales to be Told"
    * Unlight Mother's strength has been reduced, with the intention being to reduce its damage output slightly.
    * Fixed an issue where throwing axes sold in the Erebor forge were grossly overpriced.

    Enjoy!
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  16. #113
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    * * * * * * * * * * * *
    26-01-11 - Mirkwood finishing touches/Other cleanups
    * * * * * * * * * * * *

    * Fixed various typos in the Dol Guldur campaign (doh!) Will lookout for others, any help appreciated!
    * Added missing item to Tulugon's Loot
    * Fixed issues with unreachable containers at Esgaroth Dock area
    * Poisons can now also be used by Assassins in addition to Rogues
    * Fixed issue where Maxwell Leather only reduced Arcane Spell Failure by 10% rather than the required 20%
    * Various balance changes made to Wood Elves (Reduced AC/AB/HP/Feats/Skill on certain NPCs)
    * Updates to Mirkwood areas - Encounters will spawn if the character strays from the path
    * Reinstated the Old Elf Road. Reachable via Carrock, leading to Elvenkings areas. Road contains original effects by Roac with added off-road encounters and herb dispensing objects.
    * Updated merchants in Elvenkings areas, added new itemset and Wood Elf equipment
    * Added crafting stations to Elvenkings areas
    * Added weapons merchant to Hall of Watchers
    * Khamul will now remove all unneeded plot items at the conclusion of "Tales to be told"
    * Fixed issue where some of the NPCs spawned in the battle at Dol Guldur were attacking each other

    Thats everything at the top of my head covered. Further issues found/reported will be dealt with. There will be further additions to Mirkwood in the future when work on nearby regions take place.
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  17. #114
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    Live in the next few moments...

    * * * * * * * * * * * *
    30-01-11 - Rohan and Isengard Upgrade Begins!
    * * * * * * * * * * * *
    * Gap Of Rohan, Westemnet, Eastemnet and Edoras areas have been completely rebuilt!
    * New Merchants setup in Edoras offering some new items!

    This is only the beginning - Much more new content to arrive in the next update!
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  18. #115
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    Live in a few moments...

    * * * * * * * * * * * *
    05-02-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * Rebuilt area! The Golden Hall of Meduseld added, incorporating tavern and armoury!

    * First of the new Rohan quests added! "Ride Them Down" kickstarts new content for good and neutral characters of level 10+ or those who have completed the Tharbad Campaign. Two further quests to follow over the next couple of days. Lookout for NPCs with golden names appearing. Seek out Marshal Elfhelm for this new quest.

    * Reintroduced the Item Property Transfer system - a handy way to keep your items looking the same when you find improved versions, without having to painstakingly remodel them. On trial in Edoras Armoury, tokens available in weapon/armourer stores.

    * New Uruk Hai NPCs; Well armoured and equipped with rages and some brutal weapons. Face these monsters and lay your hands on some of the new items by taking on the first Rohan quest.

    * Added Horse and Jewel Merchants to Edoras
    * Added crafting stations to Edoras
    * Fixed the Weapon Store in the Wood Elves Hall of Watchers.
    Last edited by DM_Kev; 05-02-2011 at 20:30.
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  19. #116
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    * * * * * * * * * * * *
    07-01-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * Second new Rohan quest added; "Isolation". Marshal Elfhelm's tasks continue...
    * Two new areas added to Rohan
    * 2 new custom items added!
    * Range of Uruk Hai expanded

    * Adjustments to the conditional encounters in "Ride Them Down" due to some unreliable spawning

    * Restored the Raise Dead and Resurrection spells to default. (Originally changed to deter certain PvP practices taking place. Will leave as default and determine any further changes if a need arises)

    * Added on trial (DMs to issue) the Companion Finder ring. This ring will jump you to the leader of any party you are invited into. Intended to make finding companions quicker and easier.
    Last edited by DM_Kev; 07-02-2011 at 15:36.
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  20. #117
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    * * * * * * * * * * * *
    19-02-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * Two New Rohan quests added; "Likeminds" and "The Lost Arms". All part of the Marshal Elfhelm line of activities

    * New areas! Underharrow & Dunharrow, The Dimholt Road and a segment of The Paths of the Dead!

    * Significant changes to the Rohan areas to help reduce some reported processing lag on the players end (Fog clips reduced, NPCs reduced/ unnecessary scripts removed

    * Finally resolved issues with the conditional encounters in "Ride Them Down". Uruk and Orc encounters in the outlying Rohan areas should now only spawn if the triggering character has taken the quest.

    * A treasure trove of new items, all in a themed set! Recover the trappings of Rohans past royalty!

    * New and toughened undead creatures, taking the challenge for your experienced character to a new level!

    * Added Ore Smelting to the Tharbad Blacksmiths Workbench
    * Fixed wording issues with some of the Crafting Recipe Scrolls
    * Changed the requirements to craft Capes of the Sun and Winter (its now easier)
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  21. #118
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    Live as of 6am reset....

    * New Isengard Exterior added! Interior areas to come soon.
    * Fixed issues where encounters were spawning too close to PCs
    * Shambling Mass NPC has been toughened up
    * Elfhelm will now accept the boots at the end of "Likeminds", if "The Lost Arms" quest has been taken during the Paths of the Dead adventure.

    * Fixed some problem with Elfhelms conversation options after his current questline is completed.

    * Fixed issue where Troll Captain in Himling triggered a different quest state when he is slain

    * Uruk Armour slashing immunity reduced by 10% per variant
    * Rohirrim now patrol their lands. (Roving mounted patrol crossing 3 areas)
    Last edited by DM_Kev; 01-03-2011 at 00:01.
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    * * * * * * * * * * * *
    05-03-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * News areas! Tower of Orthanc and Isengard Underground
    * Isengard merchants upgraded with new items available to buy!
    * Improvements and final details added to Isengard Exterior

    * Made it easier to exit Elfhelms conversation in order to ensure party speaker posesses "The Lost Arms" items.
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  23. #120
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    * * * * * * * * * * * *
    06-03-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * 2 New quests! Isengard Prelude (For those who have completed Wrath of the Black Easterling - via Quest Recall Altar or Uglúk in Isengard) and the first Isengard quest "And They Shall Taste Manflesh"

    * Craftable Weapon Coatings added! For Rogues and Assassins
    * Weapon Coating components added to loot system, herb dispensers placed around the world.
    * Weapon Coating recipe added to loot system

    * Increased range of Rohirrim NPCs
    * Added area cleanup scripts to Rohan areas
    * Upgraded NPC horse mounting script to accomodate special AI modes
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    * * * * * * * * * * * *
    07-03-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *
    * 2 New Quests added! - Uglúk of Isengards' tasks continue!

    * Fangorn Forest rebuilt! 2 areas now live, more to come! (Navigation through Fangorn to other areas will be restored soon)

    * New creatures - new tactics!; Ents, Huorns, Huornlings and Choking Vines!

    * Due to excessive knockdown use, only mounted Rohirrim Pikemen and elite NPCs use the feat.
    aka Ilúvatar

  25. #122
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    DM_Kev is offline Senior Member Wireplay NWN Admin
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    * * * * * * * * * * * *
    25-03-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *

    * New areas; Firien Wood and Halfirien

    * 5 new side quests added; "'Erbs an' Stuff", "Signal Interruptus" in Isengard. "Tracing History", "Swinehound!" and "Pelts-a-Plenty from Rohan. Seek out NPCs with golden names!

    * Additional Paths of the Dead area added!
    * New Achievement added!
    * Isengard area has been rotated to point in the right direction
    * Nudist Pirates dealt with
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  26. #123
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    26-03-11 - Rohan and Isengard Upgrade
    * * * * * * * * * * * *

    * 2 New Isengard side quests - Seek out NPCs with golden names!
    * Alchemy Crafting Lists updated with new component options
    * 2 special crafting recipes added! One related to each factions region

    * Achievement System updated. Both factions now have a collectable award for Rohan/Isengard!

    * Updated the properties for the "Legacy of Mogg" special crafting item. Sonic resistance has been replaced with a +10% Bludgeoning Immunity. Those who already own an old version may request a replacement from a DM.
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  27. #124
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    DM_Kev is offline Senior Member Wireplay NWN Admin
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