View Poll Results: Unlocks for Season 5

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  • Ban FaN

    126 47.01%
  • FaN Limit 1

    135 50.37%
  • Ban Direct Hit

    107 39.93%
  • Direct Hit Limit 1

    143 53.36%
  • Ban Buff Banner

    130 48.51%
  • Buff Banner Limit 1

    107 39.93%
  • 2 demoman (one with sword/targe)

    45 16.79%
  • Demo Limit 1 as usual

    215 80.22%
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Thread: Poll for season 5 unlocks

  1. #1
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    Poll for season 5 unlocks

    Please remember this DOES NOT affect the outcome, merely just to see which people prefer.

    Open for 8 days, starting now.

    [edit: The poll is fixed now so new users can vote]
    Last edited by b0nes; 05-01-2010 at 20:17.

  2. #2
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    Demo limit 2, but 1 with targe, so there is still only 1 sticky launcher

    Can we get some allow options aswell, not just bans please.

    Since i'm all for allowing all unlocks with a limit of 1, and allowing 1 sticky launcher (be it normal or Scotish Resistance), and going full CL2 ML1
    Last edited by Tikcus; 01-01-2010 at 18:43.

  3. #3
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    Can't edit posts, strange anyway

    I feel this poll needs a post.

    Before voting for Demo limit 1, remember that 'IF' the other team runs 2 demos, they are losing a scout or soldier, to have the targe

    so 8 nades, but on 4 rockets
    or
    8 nades and 1 scatter/Fan
    but they will still only have 1 sticky launcher

    Cl2 ML1, unlock limit 1, sticky limit 1 FTW

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    "Multiple Choice Poll. Voters: 37. You may not vote on this poll"

    Doesn't seem to want to let me vote, not sure why :<

    Anyway if anyone's interested I'm for ultra slimmed down rules, Cl2, Ml1, Sticky Limit 1... everything else allowed. I can't see the point in limiting unlocks to 1 when there's no benefit to a team having 2 of them at the same time; if a team wants to totally give up the regular rocket launcher or scattergun then those choices come with their own downsides and I think that choice should be available (even though most teams won't take it).

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  6. #5
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    Quote Originally Posted by Spaceboy View Post
    "Multiple Choice Poll. Voters: 37. You may not vote on this poll"

    Doesn't seem to want to let me vote, not sure why :<

    Anyway if anyone's interested I'm for ultra slimmed down rules, Cl2, Ml1, Sticky Limit 1... everything else allowed. I can't see the point in limiting unlocks to 1 when there's no benefit to a team having 2 of them at the same time; if a team wants to totally give up the regular rocket launcher or scattergun then those choices come with their own downsides and I think that choice should be available (even though most teams won't take it).
    I changed my mind +1 to this

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    Yay it let me vote now... although allowing 2 of the FaN/DH wasn't an option so I put limit 1 as it was the closest available

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    can't vote

    Multiple Choice Poll. Voters: 53. You may not vote on this poll

  9. #8
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    FAN should be banned, for obvious reasons.

    TDH limit 1, because it can instagib a scout.

    2 demos, 1 targe and 1 sticky limit sounds interesting.

  10. #9
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    Why can't i vote 8( ?

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    I think two demos is going to lead to problems, because spamming pipes can be just as annoying as stickies. I would say that removing the fan is a mistake, people complain about and hell my team don't like it but its an accepted element of the game in competitive tf2 and teams have to learn to deal with it. As for direct hit scouts are the only people windging with a limit of 1 we've found a way of using it that works for us. As for the buff banner I can take it or leave it in pubs its alright but not exactly dazzling in games its a bit of an unknown quantity we've played teams who've had them but never been beaten by them since it doesn't have the power of critz we generally find we can eliminate the user pritty rapidly without any effect being done I find it underpowered tbh. Any way my 5pence worth take it or leave since the admins here are more thinking and clearer in there direction we can only leave the decision making to them but whatever happens we've signed up for another season for better or worse.

  12. #11
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    If you are having troubles voting, just post in here your choice and I'll add them on, I've no idea why certain people can't vote. Could you explain the full problem in as many details as possible and I'll pass them on, e.g. steps you have took to get here and being unable to vote.

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    I still can't vote. I logged in, clicked on the poll link (from the news frontpage) and i keep getting this: "Multiple Choice Poll. Voters: 80. You may not vote on this poll"

    Maybe I forgot something?

    Anyway, here are my votes : Ban FaN ; TDH limit 1 ; Buff banner limit 1 ; 2 demos (got to try it once:p)

  14. #13
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    Not being able to vote is probably because you only registered recently.
    The forum software blocks 1st week newbies from posting url's & using polls iirc.

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    1 Fan limit is good. Do not need to change. TDH is a MADNESS for scouts. When scout jump(he jumps very often ofc) sold need just 1 rocket to kill him... IMO TDH should be banned. Buff banner? This replaces shotgun, so a solly lose a crucial weapon. IMO limit 1- two pro players could spam too much with it. 2nd demo as knight? Lol, i don't know

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    can't vote, so here:

    Demo Limit 1 as usual
    Ban Buff Banner
    Direct Hit Limit 1
    Ban FaN

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    I hate the chargin' targe on public. Please ban it from the leagues! A soldier has nearly no chance to kill a demo with targe. Sword is okay, but the shield NEEDS to be banned. I am soldier, but i would ban the buff banner, cause in combo with charge is like having a crits and a charge medic. Direct Hit limit 1 sounds good. FaN limit 1 works nice in our pcw's soi wouldn't ban it :>

  18. #17
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    Ban nothing, limit all unlocks to 1 (if you must), and stickies to 1!

    What most people seem to be forgetting allowing 2 demos does not make it 7v7, you lose a scout, or soldier if you decide to run a Targe based demo it's still 6v6

    A half decent division 6 soldier or scout can deal with a Targe (pro tip you use a hit scan weapon), a 2nd demo will be situational the same as the use of heavies, pyros and snipers! choice is good not bad,

    2 Demos with 1 running a targe means you will have to deal with 8 nades, however the targe demo will be slower getting to middle, but you will lose a scattergun/FAN or 4 rockets to have those 4 extra nades, 2 demos is not in anyway gamebreaking with a sticky limit of 1, and in my opinion there is no reason to limit demos to 1 anymore

    Demo limit 1 will mean we will never see any of the demo unlocks in normal competitive play as the sticky launcher is too important to the 6v6 game.

    The demo was originally limited to 1 because 2 stickies can lock down a point, making attacking 4 very slow and hard (if not near impossible on cp_well/Granary), not because it is annoying!

    The Buff Banner should also be allowed, as said soldier has to lose his shot gun, we've played a few PCw's in recent days where both teams ran a buff banner and it added a new dimension to the game, but it is a high risk high reward choice.

    Finally leave the FAN alone, it is not game breaking, yes it can be annoying but alot less so than nades, stickies, rockets, as a scout I hate being 1 shoted by TDH however i appreciate the fact I survive in situations where i wouldn't through the lack of splash, the same as other classes should remeber the times the Fan scout missed his first shot and you survived, where a half decent scatter scout would have finished you off with the other 5 shots he had!

    So my votes as I said above

    Class limit 2
    Medic Limit 1
    Unlock Limit 1 (since there is no choice for 2)
    Sticky Limit 1

    edit

    The more we move away from the public game the closer TF2 comes to dieing, fewer new players we will be available to replace older players leaving!!

    I also notice State side, that the only unlock banned, or limited in any way is the Sandman which remains banned, they have no limits on FANS or any other unlock, probably because they realise that the best combination is 1 scatter, 1 fan or 2 scatters, the same as 1 TDH and 1 Rocket Launcher > 2 TDH so there is no real need to limit the unlocks
    Last edited by Tikcus; 05-01-2010 at 14:05.

  19. #18
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    i can't vote neither.

    my votes are:

    Ban FaN
    Ban Buff Banner
    Demo limit 1
    Ban Direct Hit

  20. #19
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    Quote Originally Posted by Tikcus View Post
    Finally leave the FAN alone....
    The FAN is more then just annoying, a scatter scout finishes you off because he can aim and move better, while the FAN finishes you because it removes the possibility for you to react.

    Banning anything is not moving competitive game away from public game, it is just being different. Modifying the FAN and TDH, something that both weapons need, would be moving away from public game.
    Last edited by DRookie; 05-01-2010 at 14:40.

  21. #20
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    Can't vote :\, here's what it says:
    Multiple Choice Poll. Voters: 142. You may not vote on this poll

    Ban FaN
    Ban DH
    Buff Banner limit 1
    Demo limit 1

  22. #21
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    FaN limit 1
    Ban DH (this weapon need changes, can't kill a scout with 1 ROCKET)
    Ban Buff Banner
    Demo limit 1

  23. #22
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    Poll voting restrictions fixed for new registrations, please proceed to vote at your own accord; cheers.

  24. #23
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    Quote Originally Posted by DRookie View Post
    The FAN is more then just annoying, a scatter scout finishes you off because he can aim and move better, while the FAN finishes you because it removes the possibility for you to react.

    Banning anything is not moving competitive game away from public game, it is just being different. Modifying the FAN and TDH, something that both weapons need, would be moving away from public game.
    If a Fan scout hits you you can still fire. it restricts your ability to move, at the expense of 4 rounds, more than a fair trade

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    You can fire once, after that either the FAN missed and you can fire again or you are dead, thus the situation is under complete control of the FAN carrying scout. Needless to say that that's not what competitive play is about.

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    Quote Originally Posted by DRookie View Post
    You can fire once, after that either the FAN missed and you can fire again or you are dead, thus the situation is under complete control of the FAN carrying scout. Needless to say that that's not what competitive play is about.
    You're right a bit of the time just remove the word FAN and you are always under complete control of an opponent if he can get close enough to you or aim, if a fan scout can get close enough to a soldier/demo to 2 shot him, there is a communication break down in the soldiers team.

    With Stickies, nades, rockets, snipers, scouts you are at the complete control of the opponent if he hits.

    If the sniper hits your dead, OMG ban snipers
    If a soldier knocks you up in the air, leaving you unable to do anytihng but shoot, your dead, OMG Ban soldiers
    If a Soldeir hits with the direct hit you're dead, OMG Ban it
    same with stickies and nades, lets just Ban everything that may kill you.

    If your opponent can AIM you stand a good chance of dieing whatever weapon he holds, if he misses you'll live welcome to FPS with guns

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