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  #1  
Old 13-09-2007, 17:16
SteveP SteveP is offline
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Announcement: Team Fortress 2 Servers

Please find our range of public Team Fortress 2 servers below.

Wireplay.co.uk TF2 <01> The 2 Fort Experience [No Spawn Time]
194.154.191.7:27017
map cycle
ctf_2fort

Wireplay.co.uk TF2 <02> Dustbowl 24/7
194.154.191.12:27015
map cycle
cp_dustbowl

Wireplay.co.uk TF2 <03> 2Fort 24/7 [No Spawn Time]
194.154.191.12:27019
map cycle
ctf_2fort

Wireplay.co.uk TF2 Wireplay.co.uk TF2 <04> Playtest : cpctf_2castle_b1
194.154.191.7:27019
map cycle
cpctf_2castle_b1

Wireplay.co.uk TF2 <05> Playtest: ctf_battle_creek 24/7 [Fast DL]
194.154.191.13:27015
map cycle
ctf_battle_creek

Wireplay.co.uk TF2 <06> All Maps <@Votemap>
194.154.191.13:27017
mapcycle
cp_granary
cp_well
tc_hydro
cp_dustbowl
cp_gravelpit
ctf_2fort



Wireplay.co.uk TF2 <07> CTF Maps [No Spawn Time] <@votemap>
194.154.191.6:27025
map cycle
ctf_2fort
ctf_well2
ctf_2fort_classic_v1
ctf_battle_creek
ctf_yaaargh


Wireplay.co.uk TF2 <08> Playtest: <map name> - Fast DL
194.154.191.14:27015
mapcycle
As per server title


Wireplay.co.uk TF2 <09> Dustbowl (Custom Spawn Time)
194.154.191.14:27017
mapcycle
cp_dustbowl

Wireplay.co.uk TF2 <10> CP Maps (10s Spawn) <@votemap>
194.154.191.9:27018
mapcycle
cp_well
cp_granary
cp_dustbowl
cp_gravelpit


Wireplay.co.uk TF2 <11> You Gotta Be Kidding
194.154.191.6:27027
mapcycle
variety of control point maps

Wireplay.co.uk TF2 <12> 2 Fort & 2 Fort Classic
194.154.191.9:27015
mapcycle
ctf_2Fort (Std Spawn Time)
ctf_2fort_classic_v1

Wireplay.co.uk TF2 <13> Playtest: classic 2fort & ctf_well_classic_b1
194.154.191.9:27016
mapcycle
ctf_well_classic_b1
ctf_2fort_classic_v1

Wireplay.co.uk TF2 <14> Playtest : ctf_yaaargh (Vikings)
194.154.191.9:27017
mapcycle
ctf_yaaargh



Don't see a server you'd like?
Simply get in touch and make your suggestion

Last edited by [scw]proud; 12-01-2008 at 22:32. Reason: updated
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  #2  
Old 21-09-2007, 01:19
[scw]proud [scw]proud is offline
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at last valve has released the linux bin;s!!

expect more servers catered for the WP community shortly!
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Old 21-09-2007, 08:47
GroovYFargO GroovYFargO is offline
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Schweeet!
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[]GroovYFargO[ADMIN]: but being snipe you don't really help team do you ?
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BlueEuphorian: snipers decide the game
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Old 21-09-2007, 13:46
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Excellent!!!

What is the respawn time?
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Old 21-09-2007, 14:17
GroovYFargO GroovYFargO is offline
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It'll be the same as all the other servers.
No news yet on whether it'll be changeable
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  #6  
Old 21-09-2007, 18:24
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Ah ok, I thought this would just be a server setting.
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Old 21-09-2007, 18:26
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Quote:
Originally Posted by SteveP View Post
194.154.191.12:27017 Wireplay UK TF2 [Well Well Well II]
Is there a Well I? Thats Well II
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  #8  
Old 22-09-2007, 13:24
SteveP SteveP is offline
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Aye, it's on TFC (don't ask me about 2 Fort though )
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Old 24-09-2007, 14:22
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[Edit]Genius, posted this in the wrong thread!

My coat? Thanks...
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Old 02-10-2007, 23:26
SteveP SteveP is offline
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Now things have stablised a bit we'll be looking at making improvements where possible. So, the first change to let you know about is the removal of:

194.154.191.12:27017 Wireplay UK TF2 [Well Well Well II]

This server was our least popular one, although have heard a few mention their dislike of Well.

However, we've raised player limits on the Dustbowl & 2 Fort only servers which sat alongside it. Also, we shall be tweaking these servers over the coming days as a trial, before we hopefully roll out changes to our other servers.

Last edited by SteveP; 02-10-2007 at 23:27.
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Old 12-10-2007, 23:20
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Wireplay.co.uk TF2 <11> - Playtest: ctf_stronghold_b1
194.154.191.6:27027
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Old 09-11-2007, 19:30
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Smile Wireplay servers

Hi guys, and thanx for inviting me into your community. I love TF2 its just a great game and I love playing on your servers. I don't think I've met such a friendlier bunch anywhere else.

I'll just close by saying I wouldn't mind helping to create mods/maps for the servers. If anyone wants to point me in the right direction for tools /utilities, it would be much appreciated

!game on!
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Old 09-11-2007, 20:08
[scw]proud [scw]proud is offline
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Welcome glad to have u aboard

Be better to stay a new post about map making, but theres quite a few peeps about here who will be able to give you pointers!

and of course theres always the chance we're host a map etc for you
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Old 12-11-2007, 19:24
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Thanks I managed to get the usual SDK stuff from Steam already, so I'll have a play with that in my spare time. When I say spare time, that's referring to when I can peel myself off the game heh!

I'm still engulfed in the novelty factor of the game lol. btw you guys have some nice custom maps (repect to the authors,) but I feel rats_alpha could do with some safety rails on the ladders. Some of u might know me from "RANDOM(PRECISION) Fell to a clumsy death" lolz.

Anyway keep on rockin' and I'll see y'awl in there somewhere... I need some group buddies, so plz give me a shout if u see me on a server. I'm also clan-less atm so any1 looking for a recruit, u know wot to do
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Old 30-11-2007, 21:28
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Can you host a playtest for my new map please? It’s in beta testing and I haven’t even played it myself. Its called ctf_100yards_beta. Here’s a link
http://www.fpsbanana.com/maps/40014
Thank you!
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Old 01-12-2007, 15:51
SteveP SteveP is offline
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I'll take a look at the map tomorrow and see what we can do
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Old 02-12-2007, 15:08
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Could you also add this map to one of the servers please? It's small, rounds last about 5 minutes, it would be really appreciated because im not sure how well it's going to play out.
http://www.fpsbanana.com/maps/40154
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Old 04-12-2007, 18:11
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Can you get rid of that battle creek server and put something useful on it.

I mean really, anything that is sniper orientated is just a PIA to get any kind of good game. It's a whole server being wasted if you ask me. What you're not asking me? ok nm, yes I've got me coat.
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Old 04-12-2007, 18:55
SteveP SteveP is offline
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It's one of our most popular servers battle creek, hence it's not likely be going anywhere soon E:

It's not everyone's cup of tea like you say and is rather a sniper fest and general old mess about really. Each to their own really.
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Old 04-12-2007, 20:37
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A cookie for anyone who can find an updated version of Battle Creek that addresses the bugs it has. We don't seem to know who made or it where it came from, which is why the under-the-map exploit remains there.
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  #21  
Old 04-12-2007, 20:52
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I have haxxed it (don't have to redownload), so the under the map exploit should dissappear, supplying someone with ftp uploads so we can test..
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